Digimobs(2.5.6)
Curse Maven Snippet
What's new
==General==
- The Field Guide now provides more information on Digimon.
- Changed the disable hostile mobs gamerule so that it also catches special spawning mobs.
==Entities==
- Redesigned the NPC dialogue screen. Hey, you. You're finally awake..
- Evolution screen also has a slight facelift.
MODELS
NEW SD MODELS
- Azhdarmon
==Blocks==
- Digileaves now properly decay when there are no logs around.
- Provided cleanup to numerous block files and code. This isn't really going to have any visual effect, but should at least add some performance.
==Bugs==
- Fixed Zombie Villagers not being blocked by the gamerule to disable hostile spawns.
- Fixed an issue with the TownCore texture not displaying.
- Fixed an issue with Sapotamas not appearing in the vendor's list of goods.
- Further corrected an issue with mismatched texture for Wind Guardian egg.
- Fixed some issues with NPCS occasionally duping.
- Fixed an issue where you could not scroll in the tutorial menu. Stop @ing me.
- Fixed an issue where DigiFarms were not always saving their inventory, and added some more safeguards to prevent other potential issues.
- Fixed some faulty evolution requirements.
This mod has no additional files

