Digimobs is a fanmade mod created by Cyan. I am currently in the process of rebuilding the whole mod for newer versions(1.15+). Things will look a bit sparse for a while until I get everything re-added.
Keep up to date with everything going on with the mod through our Discord!
This mod is licensed as All Rights Reserved, meaning that you must have permission before redistributing the mod..
You do have the permission to distribute this mod in any modpacks, so long as I am credited. I personally prefer you not upload modpacks on websites that do not require you give Mod Author's credit, but I am not going to stop you.
You DO NOT have permission to reuse assets from this mod for your projects unless specific permission is given by contributors before hand. That means that:
You CAN NOT rip models or textures without consent from the member that made it.
You CAN NOT rip item or block textures without consent from the original author that made it.
You CAN NOT redistribute the code for the mod under any circumstances. It is closed source and I do not intend to change that.
Many people have contributed countless hours to this mod, and I do not intend to see any of their work being stolen out of laziness. I take this seriously and will protect the members of my team should their hard work be stolen without consent in whatever escalation that may be necessary.
is it me or my minecraft just wont load in. Im stuck in "minecraft:texture/atlas/paintings.png" can someone help me how to fix it, or my mac just cant handle it. Also my minecraft is responding.
In reply to str8fromskull:
There has been an on going issue where the GeckoLib tool we use for animations had some code not compatible with Macs. Luckily that has been fixed on their end, and will be fixed for Digimobs in the next update. Unfortunately the only solution is to wait, but the next update is right around the corner!
Out of curiosity, when do you plan on re-adding the Digital World?
In reply to DraynaRueGames:
Currently I'm tacking on a year every time someone asks.
So maybe in the next 50 years or so.
In reply to CyanGenesis:
In hindsight you probably get asked that a lot, sorry
I cant see the wheel when i click on my digimon
the latest version for me must be with some error, I was not teleported to any dimension and no other digimon appears in my world, only the puppies, nor the NPCs that were added do not appear either, is that right? Or is there something I have to do?
In reply to mikazeichikawa:
All of these questions can be answered with just a little bit of reading in the changelogs, which are posted with every update.
are all the digimon's supposed to be green? because they are for me. I deleted all mod's but digimob's and started a new world but they're all still spawning green
In reply to shin_panda:
Yes. Yes indeed. Happy Holiday.
thanks for updating this to 1.16.5 i love digimon its one of my fave anime shows i watch
In reply to omniverseben66:
Yo' welcome.
i just tried to make a modpack with the 1.15 mods but all are not working i get this error language provider javafml:31, its 29 on all mods is there any way to fix that?
como puedo domesticar a mis digimon en em mod ???
Ight i think this might be a glitch for 1.16.5 but when i die and go back to find my digimon its just gone
i love digimon so i love this mod its amazing and i was wondering whats one thing u wish u could add now but cant?
will this be coming to 1.18 or 1.17.1 by chance?
In reply to shadowwolfphenix:
Eventually
so i had a question, in digimobs 1.12-1.13 and the versions before that, digimobs would dont consume items like packets when evolving, so i was wording if its possible to make that for other versions as well, if theres like a file or something i could edit or something along those lines, because rn 1.12 is the best version for the mod right now, so im trying to use the latest version for 1.12.2 so i have all the new features of the latest 1.12.2 version, but i also liked it how in earlier versions it wouldn't consume evo items like packets when evolving you just had to put 1 in the inventory and it would stay there, thanks to anyone who is able to help me
In reply to arkseplayer:
1.12 is no longer supported. No, you cannot edit the files of the mod as it is not open source.