Difficult Raids [FORGE]

A mod that increases the difficulty of raids!

File Details

difficultraids-1.18.2-1.7.6-release.jar

  • R
  • May 18, 2024
  • 406.48 KB
  • 2.6M
  • 1.18.2
  • Forge

File Name

difficultraids-1.7.6-release.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:difficult-raids-599116:5354020")
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v1.7.6 - Loot tables and misc bug fixes

  • Fixed crash when trying to start default raids with reinforcements enabled
  • Fixed Nuaos' texture not updating based on charge state
  • Updated parchment mappings version
  • Added data generators for item models, entity tags, entity loot tables, and chest loot tables
  • Added entity loot tables for all Illagers
  • Added chest loot tables for raid loot (magic & valuables - backported from 1.19.2)
  • Removed "The Apocalypse" wither spawn
  • Removed old loot system entirely
  • /dr_nextwave now kills directly rather than dealing high damage
  • Added config option to toggle critical hit sound effect

This is the FINAL feature update for 1.18.2. Going forward I will be finishing up 1.19.2, before giving it the same treatment and focusing my efforts on 1.20.x versions.