Desired Servers

Mods
345,065 Downloads Last Updated: Sep 8, 2022 Game Version: 1.19.2   +3

 

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From a page that is GPLv3 licensed that sounds very familiar to this.

 

Fabric versions require Fabric API.

 


Desired Servers

 

This is a mod that removes the need to ship a servers.dat file that overwrites player-added servers.

Stop shipping that file and add Desired Servers! You can add multiple servers with a simple json format.

 

On first run, the mod will generate a desiredservers.json with the following content if one isn't present:

[
  {
    "serverName": "Desired Server",
    "serverIP": "127.0.0.1"
  },
  {
    "serverName": "Another Desired Server!",
    "serverIP": "192.168.1.1"
  }
]

 Adding a server is as simple as adding another json block with the details.

 

The server is added to the server list on load, if it is already there it will be ignored.

 

Server list JSON

 

Servers in the multiplayer screen

 

The TidBit

The Featured Servers/ folder now lives in the config folder.

 

Neat Feature

You can colorize your server entries using /u (universal) and semoleans.

We tested putting §6 inside the servername in the desiredservers.json

 

Same works on fabric

CMS COMPATIBILITY

The only thing cms does is allow you to do color codes using % instead of §

So there's no reason to even add CMS support

 

The What and How

Forge didn't like how the mod was laid out and wanted it to be more like the default example. So I added in some stuff for that. Also the mod was catching way too much stuff with reporting, so I unwrapped that added try/catch clauses where it was absolutely necessary.

 

Other Info

* Same license as the original GPLv3 at https://www.curseforge.com/minecraft/mc-mods/featured-servers

* ported to 1.16.1

* source now available

* client only

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