deltacombat_v1.3-forge-1.20.1.jar
Curse Maven Snippet
What's new
BIGGEST UPDATE YET!
(With a gamerule you can now toggle "mobs start battle" so even mobs will be able to start a battle with you)
MUSIC!!!:
Go in battle and listen to the beautyfull soundtrack "Rude Buster" by Toby fox! (Or go to the options to change the volume of the battle music while listening to "Uwa!! So temperate" by Toby fox)
NEW SPELLS! :
- Divine smite
- Concentration
- Fire column
- Fireball
- Ice spikes
- Ice shielding
- Voodoo doll
- Seppuku
- Reworked and re-balanced some spells
- Added new element type: Divine
NEW WEAPONS! :
- The black knife
- Toxic Axe
- Absorb Ax
- Ice sword
- Old revolver
NEW CARDS!:
- The Archer
- Spiky
- Last Resort
- Added the possibility to obtain the cards by crafting a soul catalyst
NEW MECHANICS!:
- You will be able to use crossbows and bows in battle!
General changes:
Golems attack pattern rework:
- They deal 20% less damage
- When they paralize you successfully they will take 4hp of damage
- They will attack less frequently
- New act: Golems can now defend themselves!
Added Monster soul
Added Cigarettes
Nerfed Heal prayer and Great Heal
Nerfed the amount of health you gain by consuming an item
Battle will end if a creeper is your opponent and it explodes
General bug fix
Remember: If you have ANY suggestion, bug or problem in general just write a comment!!
Thank you and have fun!
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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