# DeltaCombat — Custom License
**Copyright © 2026 Motojuster702. All Rights Reserved.**
This license applies to the Minecraft mod **DeltaCombat**, including its original source code, compiled code, textures, models, sounds, animations, artwork, documentation, and other original content created by Motojuster702.
By downloading, installing, using, or creating an addon for DeltaCombat, you agree to the terms of this license.
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## 1. Personal Use
You are free to:
* Download and use DeltaCombat for personal purposes.
* Use DeltaCombat in single-player Minecraft.
* Use DeltaCombat in multiplayer Minecraft.
* Use DeltaCombat in private or public Minecraft servers.
* Create videos, screenshots, streams, reviews, guides, and other content featuring DeltaCombat.
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## 2. Redistribution
You may **not** independently redistribute, re-upload, mirror, or provide copies of DeltaCombat for download without explicit permission from Motojuster702.
This includes:
* Re-uploading the mod to another website.
* Providing the DeltaCombat `.jar` file for download.
* Repackaging the mod and distributing it as another project.
* Distributing modified or unmodified copies of the mod.
* Creating unofficial download mirrors.
Users should obtain DeltaCombat from its official distribution pages or other authorized sources.
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## 3. Modification and Forks
You may not create or publicly distribute modified, repackaged, or forked versions of DeltaCombat without explicit permission from Motojuster702.
This restriction does not prevent the creation of independent addons, compatibility mods, or complementary projects that interact with DeltaCombat through publicly available functionality, as permitted by Section 5.
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## 4. Servers and Hosting
You are explicitly permitted to use DeltaCombat on Minecraft servers, including:
* Private servers.
* Public servers.
* Friends' servers.
* Community servers.
* Hosted Minecraft servers.
* Server-hosting platforms such as Aternos.
* Other hosting services that support Minecraft mods.
Server owners may install DeltaCombat on their servers and allow players to connect and use the mod.
You may also publish or share:
* Server configurations.
* Modpack configurations.
* Dependency lists.
* Server setup instructions.
* Server documentation.
provided that such materials do not independently redistribute the DeltaCombat `.jar` file.
Server owners may charge for access to their servers, accept donations, use advertisements, or otherwise monetize their servers, provided that they do not claim ownership of DeltaCombat or falsely imply that their server is officially affiliated with or endorsed by Motojuster702.
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## 5. Addons and Complementary Mods
You are explicitly permitted to create and publicly distribute **independent addons, expansions, compatibility mods, integrations, and other complementary modifications** for DeltaCombat.
Such projects may:
* Add new weapons.
* Add new combat mechanics.
* Add new abilities.
* Add new items or entities.
* Add new effects.
* Add compatibility with other mods.
* Extend or interact with DeltaCombat.
* Use publicly available APIs, registries, events, tags, or other interfaces provided for addon development.
* Be distributed on platforms such as CurseForge, Modrinth, GitHub, or similar platforms.
* Be included in Minecraft modpacks and servers.
### Addon Requirements
An addon must:
1. Require DeltaCombat as a dependency when it uses functionality provided by DeltaCombat.
2. Remain an independent project.
3. Clearly state that it is an **unofficial addon for DeltaCombat**.
4. Not claim to be created, owned, or officially endorsed by Motojuster702.
5. Not redistribute the DeltaCombat `.jar` file.
6. Not contain copied source code or assets from DeltaCombat unless explicitly permitted.
Recommended attribution:
> This is an unofficial addon for DeltaCombat by Motojuster702. It is not affiliated with or officially endorsed by Motojuster702.
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## 6. Source Code
The source code of DeltaCombat is not licensed for unrestricted reuse.
You may not:
* Copy and redistribute the source code.
* Use substantial portions of the source code in another project.
* Create a competing mod based on the source code.
* Publish modified versions of the source code.
* Repackage or redistribute the source code.
* Use the source code to create a substantially similar replacement for DeltaCombat.
This restriction does not prevent addons from interacting with publicly exposed APIs or other functionality intentionally provided for addon development.
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## 7. Assets
Unless explicitly stated otherwise, the original assets of DeltaCombat may not be reused or redistributed without permission from Motojuster702.
This includes:
* Textures.
* Models.
* Sounds.
* Animations.
* Artwork.
* Icons.
* GUI elements.
* Particles.
* Visual effects.
* Other original creative assets.
Creating an addon does **not** grant permission to copy or redistribute these assets.
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## 8. Modpacks
DeltaCombat may be included in publicly distributed Minecraft modpacks.
Modpack creators may distribute modpack configurations, manifests, dependency lists, and similar files containing references to DeltaCombat.
The DeltaCombat mod itself must remain unmodified and should be obtained through its official CurseForge page or another authorized distribution source.
Modpack creators do not need to request individual permission to include DeltaCombat.
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## 9. Addon Monetization
You may monetize your own original addon through lawful methods such as:
* Donations.
* Advertisements.
* Memberships.
* Paid access.
* Other forms of monetization.
However, you may not:
* Charge users specifically for access to DeltaCombat.
* Sell copies of DeltaCombat.
* Include DeltaCombat inside a paid download.
* Claim that your addon is officially made or endorsed by Motojuster702.
* Use DeltaCombat's assets or source code as part of a paid addon without explicit permission.
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## 10. Name and Branding
The name **DeltaCombat** and any associated original branding created by Motojuster702 may not be used in a misleading manner.
You may mention **DeltaCombat** when identifying compatibility with the mod or when stating that an addon requires DeltaCombat.
You may not:
* Present an unofficial addon as an official DeltaCombat expansion.
* Claim that Motojuster702 created or endorsed your project without permission.
* Create branding intended to falsely represent an independent project as DeltaCombat itself.
* Use the name DeltaCombat to distribute a modified or unauthorized version of the mod.
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## 11. Content and Media
You are permitted to create and publish content featuring DeltaCombat, including:
* YouTube videos.
* Twitch streams.
* Screenshots.
* Reviews.
* Tutorials.
* Guides.
* Social media posts.
* Mod showcases.
You may monetize such content through normal platform features such as advertisements, memberships, donations, or sponsorships.
This permission does not grant permission to redistribute the DeltaCombat mod itself.
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## 12. Third-Party Content
This license applies only to original content created by Motojuster702.
Third-party libraries, APIs, assets, code, or other components used by DeltaCombat remain subject to their respective licenses.
Where applicable, the license of a third-party component takes precedence over this license for that component.
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## 13. No Warranty
DeltaCombat is provided **"AS IS"**, without warranty of any kind.
Motojuster702 is not responsible for:
* World corruption.
* Lost saves or progress.
* Crashes.
* Performance problems.
* Conflicts with other mods.
* Problems caused by third-party addons.
* Problems caused by server software or hosting services.
* Any damage or loss resulting from the use of the mod.
Users and server owners are responsible for maintaining appropriate backups of their Minecraft worlds and files.
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## 14. Permission Not Explicitly Granted
Any rights or permissions not explicitly granted by this license are reserved by Motojuster702.
If you wish to do something that is not permitted by this license, you may contact Motojuster702 and request permission.
Permission may be granted on a case-by-case basis.
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## 15. License Changes
Motojuster702 may change the license for future versions of DeltaCombat.
Each version of the mod remains subject to the license that accompanied that version unless otherwise stated.
Changes to this license do not automatically change the terms applicable to previously released versions.
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## 16. Violation of This License
Any permissions granted by this license may be terminated if you violate its terms.
If you violate this license, Motojuster702 may request that you remove unauthorized distributions, copies, or uses of DeltaCombat or its protected content.
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## 17. Summary
### You MAY:
* Use DeltaCombat.
* Use DeltaCombat on private and public servers.
* Use DeltaCombat on Aternos and other hosting services.
* Include DeltaCombat in modpacks.
* Create and distribute independent addons.
* Create compatibility and integration mods.
* Use publicly exposed addon APIs.
* Monetize your own original addons.
* Monetize Minecraft servers using DeltaCombat.
* Create videos, streams, screenshots, reviews, and other media featuring DeltaCombat.
### You MAY NOT:
* Re-upload DeltaCombat.
* Redistribute the DeltaCombat `.jar` file independently.
* Publish unofficial forks or modified versions of DeltaCombat.
* Copy or redistribute its source code.
* Copy or redistribute its original assets.
* Include the DeltaCombat `.jar` inside an addon.
* Use substantial portions of DeltaCombat's source code in another project.
* Claim DeltaCombat or its original contents as your own.
* Present an unofficial addon as an official DeltaCombat project without permission.
* Use DeltaCombat's name or branding to falsely imply official endorsement.
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## 18. Contact
For permissions not explicitly granted by this license, contact:
**Author:** Motojuster702
**Project:** DeltaCombat
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**DeltaCombat © 2026 Motojuster702. All Rights Reserved.**