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David's Random Origins

A mod that adds 16 new origins to the minecraft origin mod
Screenshot 2026-09-27 213042.png

Screenshot 2026-09-27 213042.png

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Screenshot 2026-09-27 213050.png

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Screenshot 2026-09-27 213101.png

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Screenshot 2026-09-27 213110.png

Screenshot 2026-09-27 213123.png

Screenshot 2026-09-27 213123.png

Description

This mod adds 16 new custom made origins to the game, each one having its own playstyle and abilities:

Update 1.1.0

This update added 6 new origins to the mod and balanced out 2 origins, with one getting a full rework

The New Origins:

Translucent
-Can turn invisible at will with complete invisibility, that includes armor and items held
-You are more durable when invisible
-Can only turn invisible when you can sprint
-Being invisible exhausts you more

The Chameleon
-Can turn invisible if crouched long enough
-Has a tongue which he can drag people to him with
-Can eat insects and plants but not meat (insects include the arachnid/adv. arachnid)
-Only has 8 hearts

The Root
-Built in bonemeal system
-Hits that inflict poison and slowness after a while
-Heals while in the sun
-Take more fire damage
-Vegan

Light
-Light bar that increases while standing in the sun, decreases while standing in the dark
-Attacks deal fire damage after a while, fire lasts more as your bar level is higher
-You can fly if the bar is over 100
-The only being capable of dealing damage to the shadow with your fist
-The shadow can weaken you to the point where you're slower and weaker in damage

Infested Human
-You have a parasite which you need to feed it to keep it happy. You feed it by letting it eat live chickens or by killing people with it
-You can let the parasite out as long as you don't have a chestplate on. If you put a chestplate while it's out it retracts back in
-While the parasite is out your fists deal way more knockback and damage
-While it's out you can shoot out a tendril that drags people hit to you
-If you fall below 3 hearts the tentacles immediately come out, healing you, striking everyone around you and pushing them really far away. If you had any chestplate out it destroys it instantly, no matter the enchantment, durability, tier. This has a cooldown
-You are only allowed to eat meat

Advanced Elytrian
-A new elytra health system, if you get hit or you are at maximum speed it tears apart, if it's torn completely you can't fly, fix it with phantom membrane.
-3 speeds: 
Normal - The basic elytra glide
Constant - Elytra rocket speed constantly
Fast - A constant, fast speed
-7 hearts
-Everything else is the same

The new balance changes:

Archer rework:
-A quiver which has 3 different arrow types: Normal, Slowness, Poison. You can pull out any type once every minute
-Deal more damage with bows and crossbows
-7 hearts
-Can't use normal weapons

Brawler
Nerf: Can no longer sprint jump

Origins:

Translucent
-Can turn invisible at will with complete invisibility, that includes armor and items held
-You are more durable when invisible
-Can only turn invisible when you can sprint
-Being invisible exhausts you more

Chestling:
-Has a double chest built in
-Has 13 hearts
-Is more durable
-Is slower
-Burn damages more

The Chameleon
-Can turn invisible if crouched long enough
-Has a tongue which he can drag people to him with
-Can eat insects and plants but not meat (insects include the arachnid/adv. arachnid)
-Only has 8 hearts

The Root
-Built in bonemeal system
-Hits that inflict poison and slowness after a while
-Heals while in the sun
-Take more fire damage
-Vegan

Brawler:
-Has 14 hearts
-More durable
-Larger
-Uppercut ability that deals a lot of damage and launches people hit in the air
-Slower walk and swim speed
-Carnivore
-Can only use fists as weapons, but deals more damage with them
-Needs to eat more
-Can only wear chestplates

Archer:
-A quiver which has 3 different arrow types: Normal, Slowness, Poison. You can pull out any type once every minute
-Deal more damage with bows and crossbows
-7 hearts
-Can't use normal weapons

Advanced Arachnid:
Just like the old arachnid, you can:
-Walk through cobwebs like they're nothing
-Hit entities in cobwebs
-Climb walls
-Craft cobwebs
-Have 7 hearts
-Carnivore
But now with new added abilities:
-Webbing: Shoot out a web that upon contact sticks to people for a while
-You deal more damage to entities stuck in cobwebs
-You can climb ceilings with climb by crouching
-Once every 30 seconds deal poison upon attacking
-You are immune to poison
-You take 50% less fall damage
-Swords with bane of arthropods deal more damage to you (the higher the level, the more damage it does)

Slimeborn:
-You jump higher and further
-You don't take fall damage
-Landing from a 10 or more block fall makes you jump high in the air
-Once every 60 seconds deal slowness 2 upon attacking
-Elastic Launch: Launch yourself in the direction you are looking
-You have 8 hearts
-Water damages you
-Fire deals more damage
-Upon death you turn into a halfed version of youself, you get 4 slimeballs, after 2 minutes in this mode you turn back to normal. You can die in this mode

Sand Being:
-You deal more damage when near sand
-You heal when near sand
-When you're near sand and you can sprint you can make yourself into a "puddle" of sand which makes you faster, unable to use items, small, unable to deal damage, take damage or place blocks. You stay in this form until you're not on sand anymore or if you can't sprint anymore
-You can come out of the mode in 2 ways:
1.Normally: You just come out
2.Explosion: After a while you unlock the explosion reconstruction, which makes you explode, fling people around and deal damage to them in a radius

Advanced Enderian:
Keeps these old enderian traits:
-Scared of pumpkins
-Damaged by water
New powers:
-You spawn naturally in the end and you get teleported there when you select the origin (outer end islands)
-You can teleport further
-15 hearts
-Taller
-Stronger in the end
-You have your own crafting recipe for end portal frame and eyes of ender in order to escape on your own

Shadow:
-Immortal to all types of damage except magic, void and lights
-Light deals damage to you, including the sun
-You can phase through block if you are in the dark
-Once every 10 seconds deal darkness upon attacking

Vampire:
-Has a blood bar
-Ability to regenerate that wastes 20 blood points
-Ability to turn into a bat if he has over 20 blood points
-Burns in sunlight
-Can only be fed by drinking blood, you drink blood by hitting or killing enemies that aren't undead
-Swords with smite deal more damage to you (the higher the level, the more damage it does)
-Wooden swords deal more damage

Vampire (Bat form):
-3 hearts
-Doesn't burn in sunlight
-Can fly and is fast
-Turn back at will
-Automatically turn back if you have less than 20 blood points or if you die

Block Construct:
-Has 5 hearts
-Can't wear armor (universal across all powers)
-Can bind to these 5 blocks: planks(+all of the varients), stone(+all of the varients), ice(+all of the varients), magma block, obsidian, each of them doing something different:
Wood:
-Built in single chest
-12 hearts
-Slightly more durable
Stone:
-15 hearts
-Can break any block broken with a pickaxe when he doesn't have anything in his main hand
-Slower walk and swim speed
Ice:
-9 hearts
-Slips on any block
-Once every 10 seconds deal slowness 2 upon attacking
-When you're hit there's a chance the entity that hit you gets slowness 1
-Melts in hot biomes
Magma
-9 hearts
-More durable
-Attacks sets people on fire
-Attacking it sets you on fire
-Cools off in cold biomes or water (dies)
Obsidian:
-Most durable
-20 hearts
-Brutally slowed in every category (walk, swim, flight, hit, break)

Light
-Light bar that increases while standing in the sun, decreases while standing in the dark
-Attacks deal fire damage after a while, fire lasts more as your bar level is higher
-You can fly if the bar is over 100
-The only being capable of dealing damage to the shadow with your fist
-The shadow can weaken you to the point where you're slower and weaker in damage

Infested Human
-You have a parasite which you need to feed it to keep it happy. You feed it by letting it eat live chickens or by killing people with it
-You can let the parasite out as long as you don't have a chestplate on. If you put a chestplate while it's out it retracts back in
-While the parasite is out your fists deal way more knockback and damage
-While it's out you can shoot out a tendril that drags people hit to you
-If you fall below 3 hearts the tentacles immediately come out, healing you, striking everyone around you and pushing them really far away. If you had any chestplate out it destroys it instantly, no matter the enchantment, durability, tier. This has a cooldown
-You are only allowed to eat meat

Advanced Elytrian
-A new elytra health system, if you get hit or you are at maximum speed it tears apart, if it's torn completely you can't fly, fix it with phantom membrane.
-3 speeds: 
Normal - The basic elytra glide
Constant - Elytra rocket speed constantly
Fast - A constant, fast speed
-7 hearts
-Everything else is the same

Required dependencies! 
Pehkui
Origins (Forge)
Caelus API

David's Random Origins Team

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