Description
Five finished dark mode presets. Pick one. That's the whole setup.
- Dark - calm charcoal, easy on the eyes at night.
- Darker - deeper still, for playing with the lights off.
- Soft Dark - lighter and lower in contrast, for a bright room or a light shader.
- Transparent - see the world through your inventory, with the slot grid still readable.
- RGB - a dark base with a violet glow on the borders.
Why this one
- Presets, not a config file. Choose from a screen (Mod Menu, the mods list, or
/uithemes). No texture lists, no wildcards, no exclusions to maintain. - Mod screens are themed too - by rule, not from a list of supported mods. A mod released tomorrow is themed the day you install it.
- What carries information is left alone. Hearts, hunger, armour, potion icons, maps and boss bars keep the colours the game gave them.
- Text stays readable. Interface labels are lifted on the dark panels instead of turning grey-on-charcoal.
- Nothing is redistributed. The theme is computed on your machine from the textures you already have, so no mod author's artwork is copied into this mod.
How switching works
Picking a preset applies it after a quick texture reload (a few seconds, the same reload the game does for resource packs).
Requirements
Client-side only - works on any server. Fabric API on Fabric. Minecraft 26.3 (Fabric) and 26.2 (NeoForge).






