Description
Danny's AOT x Epic Fight
Take your ODM movement into Epic Fight's articulated animation system.
Keep Danny's AOT grappling, blade combat and titan gameplay while giving compatible human animations expressive shoulder, elbow, knee and torso movement. This independent compatibility addon connects the original animation system to Epic Fight's player skeleton with individually authored visual improvements.


Features
- Articulated launches, normal/boosted flight, single-hook movement, orbits, torpedo, falling, perch and landing.
- Equipment-aware dual-blade fighting stance and smooth follow-through recovery into Epic Fight's current stance or movement.
- Nine compatible visual ground-attack supplements across the original left, right and downward actions, with context-aware selection and anti-repetition.
- Dedicated corrections for all 22 compatible Ackerman ODM clips, including swirls and the awakened spinner.
- Blade grips, thigh-mounted canisters and loaded thunder-spear attachments follow the articulated model.
- First/third person, remote-player rendering, and preserved Attack Titan/nape compatibility.
- Original/Enhanced modes and configurable articulation.

The addon changes appearance. Original systems still control grapple physics, movement, gas, damage, hitboxes, attack direction and cooldowns. It does not add powers, mobs, dimensions or a replacement combat engine.
Requirements — tested setup
Minecraft 1.21.1 • NeoForge 21.1.265 • Java 21
| Component | Tested version |
|---|---|
| This addon | 0.3.0-alpha.1 |
| Danny's AOT | 2.5.2 Fabric build through Connector |
| Epic Fight | 21.17.3.1 NeoForge 1.21.1 |
| Sinytra Connector | 2.0.0-beta.17+1.21.1 |
| Forgified Fabric API | 0.116.15+2.3.6+1.21.1 |
| PlayerAnimationLib NeoForge | 1.1.6+mc.1.21.1 |
| GeckoLib NeoForge | 4.9.3 |
These are exact tested versions, not a promise of compatibility with every newer release. Keep any additional dependencies required by your original mods. Danny's AOT's page may describe Fabric-native dependencies; this addon targets the NeoForge/Connector combination above. Do not install ordinary Fabric API alongside Forgified Fabric API in this setup.
Installation
- Back up your instance/worlds. Start with a working Minecraft 1.21.1 NeoForge instance using Java 21.
- Install the tested dependencies above. Use Danny's AOT's Fabric JAR through Connector, and NeoForge builds of Epic Fight, PlayerAnimationLib and GeckoLib.
- Put aotepiccombat-0.3.0-alpha.1.jar in the instance's
modsfolder. Replace older addon versions; keep only one. - Equip Danny's ODM gear and paired blades/grips, and enable Epic Fight combat mode. Keep your existing Danny controls/key bindings.
- Enhanced mode is enabled by default. Test in a separate world before adding it to an established pack.
Install this addon on every client that should see its animations. Install the same version on the server to synchronize ground-attack visual variants. Server installation is optional for base pose bridging: without the optional event channel, clients use the base Enhanced attack. Original mods retain their own client/server requirements.
Configuration
Edit config/aotepiccombat-client.toml while the game is closed.
animationMode = "ENHANCED"enables the authored library;"ORIGINAL"uses the original compatibility bridge.combatStanceandgroundAttackVariantsindependently control new combat visuals.- The
enhancementsandintensitysections control corrections, arms/legs/torso, flight lean, joint constraints, head stabilization and landing support.
Landing support uses a model-space stance, not terrain probing or player movement changes.
Alpha status and coverage
Alpha release: expect bugs and exact-version compatibility limits.
Support and community
Join our Discord for feedback and bug reports. Include exact versions, perspective and reproduction steps. Remove personal information before sharing logs.
Credits
- Danny7 and the Danny's AOT team — original gameplay, ODM mechanics and source animations. Danny's AOT. The original listing credits kronart for models.
- Antikythera Studios / Epic Fight team, including owner maninthe_home — combat, armature and rendering. Epic Fight.
- PlayerAnimationLib, GeckoLib, Sinytra Connector and Forgified Fabric API contributors — supporting libraries.
- SpringK1801 / this addon project — compatibility integration, authored corrections, testing and packaging.
Independent fan-made compatibility addon, not an official release by either original team. Original logos/branding belong to their creators; the project logo combines Danny's AOT & Epic fight references. Original animation/model/texture resources and dependency JARs are not bundled. Addon code and authored corrections use MIT; third-party branding/assets retain their own rights. Attack on Titan belongs to its respective rights holders. Not an official Minecraft product.




