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Damage Tint

Adds a red tint when the player takes damage
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(Forge) v1.1.0 for 1.16.5

File namedamage-tint-forge-1.16.5-1.1.0.jar
Uploader
DeadlyMC_DeadlyMC_
Uploaded
Jul 8, 2021
Downloads
117.2K
Size
80.1 KB
Mod Loaders
Forge
File ID
3380962
Type
R
Release
Supported game versions
  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:damage-tint-434182:3380962")

Learn more about Curse Maven

What's new

v1.1.0 of Damage Tint is here and it focuses on mod compatibility and some design improvements!
- Added /tint dynamic: Updates your health threshold dynamically to the max health value. (Should work with other mods that change max health)
                                      Dynamic threshold is true by default.
- /tint reset now resets all the configs to default. (Including dynamic to true)
- /tint is longer restricted to value between 0 and 20! Should allow to change values for modded scenarios.
- Changed several command feedback messages.
- TintConfig now autonomously handles some config errors.
Codehttps://github.com/DeadlyMC/damage-tint/tree/c1a7b068b3ca28b0df8bf7cf5d7e4116d1978819

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