Damage Numbers 0.1.2 for Minecraft 1.21.1 (NeoForge)
Curse Maven Snippet
What's new
More display options, asked for by a modpack maker.
- Ending: how numbers leave. Shatter (break into pixels, the default), Fade (they go clear) or Vanish (gone at once). Before, turning Shatter off made numbers vanish even though its tooltip said they faded; if you had it off, you now get the fade it promised.
- Height: move the numbers up or down from the usual spot over the mob's head (-1 to +3 blocks).
- Duration: how long numbers stay (0.5x to 4x).
All in Mods > Damage Numbers > Config (or /damagenumbers) and in config/vitral_damagenumbers.properties. Defaults are unchanged.
This mod has no additional files

