cybercultivator-1.2.0.jar
Curse Maven Snippet
What's new
Updates
- Added variants of deep slate silicon ore and rare earth ore
- The condenser now consumes glass bottles to produce purified water; the inventory limit is 16 bottles
- Added the optional bilingual Patchouli biosynthesis research manual
- Four machines now feature redstone control modes (Ignore/High/Low) and three-stage comparator outputs
- Added Forge IItemHandler facet automation capabilities and semantic tags to four machines
- Refined breeding culture formulas and the serum quality inheritance chain
- Configuration files have been moved to the
serverconfigdirectory and are now saved with the world archive
Fixes
- Fixed an issue where the S-02 visual enhancement outline was visible to other players
- Fixed an issue where the source of the ‘Neural Overload’ effect was missing and where effects from different serums were cross-linked
- Fixed an issue where client configurations were not synchronised with the server
- Fixed an issue where NBT quality information was missing from matured products in cultivation slots
- Fixed an issue where the JEI recipe page did not match the actual crafting results
- Fixed an issue where
clearRemovedcaused a server deadlock during block loading - Fixed an issue where ‘Neural Overload’ was still triggered after the effects of other mods had been removed
- Fixed an issue where the S-02 outline target persisted after a player’s death and respawn
- Fixed an issue where progress was not triggered when right-clicking to collect a spliced offspring whilst in stealth mode
- Fixed an issue where deep slate ore lacked the Forge ore tag, resulting in it not being recognised by other mods
- Fixed an issue where filling multiple slots of a filling machine with the same type of raw material caused an automation deadlock
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