MINECRAFT VERSIONS 1.17 AND BELOW: This mod also requires the Caelus API.
Allows Elytra to be dyed and have banners placed onto them, in the same way as leather armor and shields
Additional Features & FAQ
Works with capes!
(You can also hide your cape from appearing on your elytra by just crafting it with a piece of paper!)
Craft with Glow Ink Sac to make your elytra glow in the dark!
FAQ
Is this mod compatible with banners added from other mods?
The following mods are compatible: Additional Banners, Rats, Ice and Fire, Autumnity, Buzzier Bees and Neapolitan
Will my enchantments/custom name stay if I customize my elytra?
Yes, any changes you made to your elytra will be preserved if you customize it
How do I remove the customization?
You can clear your elytra by right-clicking on a cauldron with it, or turn it back into a completely vanilla one by putting it alone in a crafting table.
Videos
(3:06 If The Timestamp Doesn't Work!)
Hello Hidoni. I left a comment a while ago I cannot find now about durabilities and enchants getting lost if you break elytra into wing halves. You said you fixed it on forge but didn't really have time to fix it for fabric (totally understandable) so I asked around for help.
Someone named Linguardium managed to fix it and I thought I would give you the link in case you wanted to merge it for distribution.
https://github.com/Linguardium/CustomizableElytra-Fabric/releases/tag/1.6.0a
In reply to NoRestWhenWicked:
I totally forgot to reply to this so I'm sure you've already seen but I merged it ^^
Thanks for taking the initiative on this, I really appreciate it :)
In reply to Hidoni:
Woot! Everyone wins!
Is it possible to use commands in game to change the Elytra. More specifically The Origins mod Elytrian Origin??
In reply to danielvan357:
You can /give yourself an elytra with NBT tags with the customization you want, but the origins mod elytra is hard coded to have the vanilla look and there's nothing you can do to change that.
In reply to Hidoni:
thx you for the reply <3 <3 <3
is there a way to disable the trinkets integration?
In reply to WarnIceCream:
Not at the moment, no. Out of curiosity, why do you need to disable it? If you don't want to wear them in your back slot you can just put the elytra into your regular armor slot.
In reply to Hidoni:
I'm working on a vanilla+ modpack, and I Iiked the idea of customising the elytra, but I feel being able to wear an elytra and chestplate at the same time is a little op - or at least breaks the vanilla feel a bit too much for my liking
In reply to WarnIceCream:
I haven't played around with trinkets enough myself, but it loads what items work as trinkets through data files that you might be able to override with a data pack, which would let you disable whatever you don't want players using in your modpack? https://github.com/emilyploszaj/trinkets/wiki/Trinkets-Data-Formats
In reply to Hidoni:
I did think about it but I thought I should ask just in case - I'll look into that, thank you
In reply to WarnIceCream:
I know you asked this over a week ago, but it would be very easy to disable the trinket slot, just go to the Trinket GitHub and follow their the FIRST section of the Quick Start guide, but in reverse. AKA go into this mod, find the trinket data, and delete
In reply to Lohkey_:
Thanks for the idea, but i already got it working using a datapack :)
I tried White dyes and banners on it and almost thought the mod was broken because of how subtle the change was. Can you make it more noticeable? It doesn´t really look white as much as it just looks lightly desaturated
In reply to diego13303:
Subtle..?
From left to right, that's gray, light gray, white and then the vanilla elytra.. Definitely not subtle if you ask me
Next to the vanilla elytra, it definitely looks white and making it any brighter would mean every other dyed elytra is brighter too. This works in the same way that leather armor does, where behind the scenes it's tinting a grayscale texture to give it color, so if I make the grays brighter to make elytras dyed with white brighter, every other color would also be brighter, even ones that are supposed to be dark :(
In reply to Hidoni:
I'm sorry, I definitely exaggerated. I was pretty upset that I couldn't make fully white Elytras at the time. Seeing them side by side like that I realize they're actually pretty noticeable. I still wish there was a way to make them properly white but if the colors work the same way leather armor does I guess it can't be helped

However; I still think the item sprite of white Elytras should be changed to be more distinguishable from vanilla ones. Here´s black, gray, light gray, white and then the vanilla Elytra
Hi
I would appreciate if you could add the compatibility for the 1.18.2 at curseforge (a tagged version for 1.18.2)
I'm trying to dev something to automate some tasks and have to manually download the 1.18 mods tagged 1.18 only on curseforge, although it works in 1.18.2
In reply to buarda12:
Done
In reply to Hidoni:
great ! thanks
This is a great mod but I wanted to use it on a survival server with my friends but there was one small problem. If you put a damaged elytra into a crafting table it allows you to turn it into two single wings. This then can be turned back into an elytra with maximum durability allowing the durability to be reset for free. Is there any way the crafting recipe can be limited so that only elytras at maximum durability can be converted into wings?
Thanks