crystal_chronicles-0.1.0-alpha.jar
Curse Maven Snippet
What's new
[!WARNING] Incompatible with older installs of Crystal Chronicles!
Many block and item IDs have been changed. Existing items and placed blocks using the old IDs may disappear from inventories, storage containers, or worlds after updating. Do not update an existing world without creating a backup first.
0.1.0 Major Update
An alpha build of our Dimension can now be accessed in Survival! That means all the building blocks added by the mod are now accessible. The dimension itself has also seen a rework, with greater biome diversity due to tweaked biome distribution. To get there you must construct the Bismuth Portal with materials from a new End Biome: the Bismuth Formations, and open it using the Prismatic Portal spell, which can also be cast within the dimension to exit. The current Armorsets have been redefined as Knight armor sets, akin to the Netherite Battlemage set, we may add other types of armor (e.g. Mage) in the future. We've also added a new endgame set (even more so than our Knight sets!): the Prismatic Armorset. The Prismatic set is a Multi-school knight set with in-built Elytra-wings that shifts it's colour between the different Schools of Magic. To compliment it we added the Ring of Diffraction, which is used to bind the colour of the Prismatic Set to a single School. Every School now has a Melee Weapon, and we've added a new Staff for Lightning. There will eventually be a Staff for each School.Added
- Bismuth Formations biome, which contains Bismuth blocks with connected textures
- Thunder biome, as a place to obtain Thunderstone. Currently bare
- Cloud Layer Patch feature to Heavenly biome
- Bedrock floor to the dimension
- Bismuth Candy food item
- Avaricite Shard for Evocation equipment
- Recipes for Blood Bucket and Cloud Bucket
Changed
- Updated the names of many items and blocks. Hopefully for the last time
- Updated the placeholder recipes for the equipment & shards
- Changed appearance of the Ender Staff
- New armor icon sprites
- Reworked numerous crafting recipes and loot tables for blocks
- Organised recipe data files
- Improved cross-mod compatability of the Armors via Tags
- Removed Blood from "water" tag
Required Dependencies
- Now requires Biolith
- Now requires Fusion
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

