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Create x Legendary Monsters

This just a visual fix for mac users

Create Mac Fix

On some machines Create's rotating blocks — cogwheels, shafts, anything that spins — draw as broken geometry. It has been reported on macOS, and upstream tracks the same fault against Intel integrated graphics.

The block itself is fine. Right position, right hitbox, still working, still turning your machine. Only the spinning copy drawn on top of it is wrong, and it is wrong in both of Create's render paths: Flywheel's instancer draws it as thin slivers, and with the backend off Create's own renderer draws it several times oversized and blown apart.

This mod stops that copy being drawn, so the block renders as its ordinary model instead.


Good to know

  • It applies on macOS only by default, and does nothing at all anywhere else. On Windows with an affected GPU you can turn it on for every machine in config/createmacfix-client.toml.
  • Contraptions and moving train carriages are not covered. If those are still broken for you, please say so — it means the fault sits somewhere this mod cannot reach.

The Create x Legendary Monsters Team

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If u have any mod addon's made just lmk on my DIscord! (i don't charge)

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