promotional bannermobile promotional banner

Create: Steamworks

Unlisted
A Create addon for distributed steam power. Generate normal or superheated Steam, transport it through pipes, and use real boiler and pipe pressure to run engines, turbines, and whistles.

Build pressurized Steam networks with Create's tanks, pipes, pumps, engines, turbines, gauges, and whistles.

Create: Steamworks expands Create's boiler mechanics into a factory-wide Steam system.

Steam is generated from water and heat, stored in Create Fluid Tanks, and moved through Create's own pipes, pumps, and valves. Machines only run when Steam can physically reach them, so pipe layout, pump direction, branch pressure, boiler pressure, and vessel fill all matter.

A fast pump cannot rescue a cold or underfilled boiler. A powerful boiler cannot overcome a closed valve or a badly divided pipe network. Steamworks is built around making the whole boiler room matter.

Built on Create's systems

Steamworks uses Create's existing infrastructure wherever possible:

  • Create Fluid Tanks are the physical Steam vessels.
  • Mechanical Pumps produce transport pressure and control flow direction.
  • Fluid Valves isolate machinery and Steam branches.
  • Create pipes distribute pressure between connected endpoints.
  • Native Steam Engines consume Steam from the network.
  • Native Steam Whistles retain their original animation, pitch, particles, and sound.
  • Create Speedometers and Stressometers remain useful for monitoring machinery.
  • Display Links can report boiler status, production, and consumption.

Steam is a virtual fluid. It travels through Create's fluid network but cannot be placed as a permanent liquid block in the world. An open pipe releases it as a cloud with a hiss instead.

Boiler engineering

The Steam Boiler Controller turns an attached Create Fluid Tank into the heart of a Steam system.

Boiler output depends on:

  • Available water.
  • Heat source.
  • Steam vessel capacity and fill.
  • Operating pressure.
  • Temperature.
  • Current network demand.

Steamworks supports normal and superheated Steam. Superheated Steam requires more heat, but supported machines consume less of it for the same work.

Pressure and Temperature Gauges provide local readings throughout the network. The Boiler Controller tracks total Steam production and consumption, making it possible to diagnose an overloaded system without checking every machine individually.

Steam Engines

Create's native Steam Engine is the stable option.

It runs at a fixed 64 RPM and provides approximately 16,384 SU when fully supplied.

Normal Steam demand:       10 mB/t
Superheated Steam demand:   5 mB/t

Steam Engines are forgiving and easy to scale. If more power is needed, add more engines and expand the boiler accordingly.

Steam Turbines

The Steam Turbine is a compact, pressure-sensitive generator for factories that need more control.

Its speed is limited by both Steamworks boiler pressure and the pressure delivered through Create's pipe network. Branches divide transport pressure, while closed valves, reversed pumps, or Steam starvation shut the turbine down.

Turbine speed Available SU Normal Steam Superheated Steam
32 RPM 8,192 SU 6.5 mB/t 3.25 mB/t
64 RPM 16,384 SU 9 mB/t 4.5 mB/t
96 RPM 24,576 SU 12 mB/t 6 mB/t
128 RPM 32,768 SU 30 mB/t 15 mB/t

The turbine is most efficient at 96 RPM.

Running at 128 RPM provides more power from a single machine, but Steam consumption rises sharply. Overdrive is useful when space or peak output matters more than efficiency.

Steam Whistles

Create's native Steam Whistles can be connected to a Steamworks pipe network.

A powered whistle consumes:

1 mB/t

It only sounds when Steam is being delivered with valid flow and pressure. Closing a valve, reversing the pump, or exhausting the Steam supply stops both consumption and the native whistle animation and audio.

Pitch and whistle extensions continue to work through Create's original system.

Open Steam pipes

Leaving a pressurized Steam pipe open releases a visible Steam cloud and hiss.

Open ends consume a controlled amount of Steam rather than placing a liquid source block. Pumps, valves, and flow direction still determine whether Steam can escape.

This makes open pipes useful for testing a system, but an accidental vent can also waste boiler output.

Designing a Steam network

A working system generally needs:

  1. Water and a valid heat source.
  2. A Steam Boiler Controller attached to a Create Fluid Tank.
  3. Enough vessel capacity for the intended demand.
  4. A Mechanical Pump facing the correct direction.
  5. Create pipes and valves connecting the boiler to its consumers.
  6. Enough boiler pressure and transport pressure for the selected machinery.
  7. Gauges or Display Links where additional monitoring is useful.

Dedicated high-pressure lines work well for turbines. Shared branches are convenient, but every reachable endpoint receives a portion of the pump's pressure.

Create: Steamworks Team

profile avatar
  • 1
    Followers
  • 6
    Projects
  • 15.3K
    Downloads
Donate

More from Drambuie89_

  • The Valley - Sunlit Valley Expanded project image

    The Valley - Sunlit Valley Expanded

    A custom adaptation of Society: Sunlit Valley. Adding in more Create, more magic, and more reasons explore.

    • 9.5K
    • September 28, 2026
  • Dragon's Den project image

    Dragon's Den

    Bringing the Ender Dragon to the Overword, Dragon's Den creates structures capable of spawning the Den Dragon using a crystallized dragon egg.

    • 1.4K
    • September 24, 2026
  • Death's Due project image

    Death's Due

    Adds configurable item loss to keepInventory worlds, with Guild buyback, protective enchantments, and death-specific stories.

    • 1.4K
    • September 11, 2026
  • Wayfarer's Journal project image

    Wayfarer's Journal

    Turn exploration into a shared collection adventure: discover scenic viewpoints, preserve them in an illustrated journal, earn achievements across dimensions, and collect active and historic landmarks.

    • 1.4K
    • August 27, 2026
  • The Valley - Sunlit Valley Expanded project image

    The Valley - Sunlit Valley Expanded

    A custom adaptation of Society: Sunlit Valley. Adding in more Create, more magic, and more reasons explore.

    • 9.5K
    • September 28, 2026
  • Dragon's Den project image

    Dragon's Den

    Bringing the Ender Dragon to the Overword, Dragon's Den creates structures capable of spawning the Den Dragon using a crystallized dragon egg.

    • 1.4K
    • September 24, 2026
  • Death's Due project image

    Death's Due

    Adds configurable item loss to keepInventory worlds, with Guild buyback, protective enchantments, and death-specific stories.

    • 1.4K
    • September 11, 2026
  • Wayfarer's Journal project image

    Wayfarer's Journal

    Turn exploration into a shared collection adventure: discover scenic viewpoints, preserve them in an illustrated journal, earn achievements across dimensions, and collect active and historic landmarks.

    • 1.4K
    • August 27, 2026