Description
C'Races Medieval
An Origins-style mod for Forge 1.20.1: at first login, a blocking race-selection screen opens and you must pick a Medieval Fantasy race before you can really play. Each race comes with its own permanent attribute bonuses/maluses, a physical size (via Pehkui), and one active ability bound to a key (R by default).
Features
- 10 unique races, each with distinct bonuses, drawbacks, and a special mechanic
- One active ability per race with its own cooldown, bound to a configurable key
- A fully custom parchment/wood-themed GUI with hand-painted race portraits
- Server-side config to enable/disable individual races
- Full FR/EN localization - the game's language setting is followed automatically
- An
/racecommand to check your race, change it, or (for admins) assign one
The 10 races
| Race | Size | Highlights |
|---|---|---|
| Human | 100% | No bonus, no malus, no active ability - the neutral, versatile baseline |
| Elf | 105% | +10% speed, permanent night vision, -2 hearts · Wind Leap |
| Dark Elf | 100% | +2 attack, +5% speed, night vision, but weak in direct sunlight · Veil of Shadows |
| Dwarf | 85% | +4 armor toughness, permanent Haste, -15% speed · Stone Skin |
| Orc | 120% | +2 hearts, +3 attack, -2 armor · War Rage |
| Halfling | 60% | +2 luck, -2 attack · Silent Steps |
| Gnome | 50% | +25% experience gained, -1 heart · Flash of Insight |
| Revenant | 100% | Hostile mobs ignore you, immune to Poison/Wither, -10% speed · Grave Ward |
| Alfiq | 95% | Climbs walls like a spider, scares off creepers, -90% fall damage · Feline Instincts |
| Goblin | 65% | +20% attack speed, +2 luck, -1 heart, -1 armor · Wild Rush |
Requirements
- Minecraft 1.20.1
- Forge 47.4.22 or newer
- Pehkui (required dependency - used for per-race size)
Commands
/race- shows your current race, its bonuses, and your ability cooldown/race changer- reopens the race selection screen/race admin <player> <race>- (op only) assigns a race to a player
Config
Server admins can disable individual races via the mod's common config file, generated on first run.
Credits
Race portraits are original artwork made for this mod. All other assets (icons, parchment textures) are procedurally generated - no scraped or copyrighted content.


