couch-controls-1.2.1.jar
Curse Maven Snippet
What's new
- The stick no longer starts a sprint in water, so crossing one does not put you face down.
- The sprint button still swims, the way the keyboard does.
- Pandorical's notice badge names your button, not a key.
- Every action takes a pad control now, under Options > Controls > Key Binds: vanilla's, other mods', and Pandorical's slots alike.
- Start clears a binding the way Escape clears a key, and what you change is kept.
- Stepping through the hotbar is an action of its own, so the shoulders can do what only the scroll wheel could.
- The pad shakes when you are hurt, land a hit, break a block, get a bite, or an explosion goes off near you.
- It only shakes while the pad is the hands in use, so one left charging on the shelf stays quiet.
- A settings page in Pandorical's mod menu: look and pointer speed, a deadzone for each stick, inverted look, and rumble with its strength.
- Holding the stick forward sprints without the view pulsing.
- Vanilla ended the sprint on every bump, so the wider view flickered all the way up a hill.
- Sneak moves to the stick click.
- B opens chat with the pointer on the newest link, so accepting a teleport is B then A.
- Button hints name the buttons printed on your own pad.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

