Make sure to use the Conquest Reforged Resourcepack and Optifine
alongside the Mod to get Connected Textures for the best visual Experience!
The Conquest Reforged Mod features thousands of new blocks and a full overhaul of terrain generation to revolutionize your Minecraft experience. Introducing with an array of new and improved tools, building with Conquest Reforged is more seamless and convenient than ever. Unleash your creativity and survive an immersive world to build something unrivaled by the rest of Minecraft.
Images
For more information visit our Website where we have more in depth details on mod content, FAQs, Servers, Video-creators and other goodies.
Become Part of our Community on the Official Discord server where you can get technical support, ask the developers questions, suggest features, show off and discuss your worlds/builds.
Credits
Thank you Monsterfish for creating Conquest Texture-pack! See the latest updates and additions to Conquest at www.planetminecraft.com/texture_pack/conquest-32x32/
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Great work here people! This is my favorite resource pack EVER. I wish there was more survival things but I know there WIP. I also have one recommendation. I want to be able to turn on specific textures. Maybe from a config in the mod? The main reason is I want to is I want to be able to turn off some of the end textures so the end can remain its normal alien place when the betterend mod is installed. Thanks!
Edit: I just read CreativeRealms comment "The authors of the Medifault resourcepack are making an overlay for the Conquest Reforged mod. Will probably be a while until it's done though." does that mean that you're already working on a way to turn off textures or not? Sorry If any of this comment sounds rude.
In reply to Doppelgrahamer:
It doesn't turn off textures it just replaces them with different ones by loading a separate resourcepack on top.
Hello guys! It is a spectacular mod, I would love to have it in 1.16.5, are there any plans to port this to new versions? Oh god it's amazing, I wish you the best! Greetings.
In reply to franndzs:
Eventually. 1.15.2 is being worked on and 1.16 should be sometime after that. No ETA for either.
In reply to CreativeRealms:
Oh! I am very happy to read that, I will wait patiently for your development, I wish you the best!
In reply to CreativeRealms:
any plans for 16x16 textures/resource packs? :d
In reply to Suzuki_Chen:
The authors of the Medifault resourcepack are making an overlay for the Conquest Reforged mod. Will probably be a while until it's done though.
In reply to Suzuki_Chen:
When this is released for 1.16.5 I might redo the texture pack in x16. You can do it yourself, with some batch image compressor. Greetings!
hey it freezes my game, is this because i dont have the proper PC or another reason? (proper meaning not powerful enough)
In reply to mrfulfch:
You’ll need to allocate about 5-6gb RAM minimum and probably have a decent CPU. If it’s lag related then you can disable better foliage.
I dont want to push or annoy anyone but how long could it take to update the mod to 1.16.4? and also does the mod add metadata and biomespecific blocks from texture pack? Great work! ♥
In reply to NagoTe:
We never give ETAs. Metadata/biomespecific textures are all added to the mod.
rip no 1.16.4 version, guess i'll just have to keep using only the resource pack till it updates
In reply to SaucelessKnight:
We're still working on 1.15.2 and 1.16 should be sometime after that. Just have to be patient.
is there any way to disable the change of the leaves of the trees? I love the mod but only entering a tree area makes me unplayable, another question, is there any way to ONLY put the textures without modifying the game?, as in version 1.12 (where the texture of the mod was separated), currently I am on version 1.15 and everything comes only in a pack, thanks for this
excuse my ignorance but besides the look what does this change
In reply to rando217:
Adds 8k new blocks, world gen, and some survival stuff.
In reply to CreativeRealms:
8k brand new blocks or new textures?
In reply to rando217:
Blocks.
In reply to CreativeRealms:
thanks and WHHHHAAAAAA