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Conflict Resolution

In game GUI to turn on or off damage between players, player pet's and their own pets.

Conflict Resolution

(Fabric)

Keep the peace: turn PvP on or off, and protect pets from other players, with
one click.

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FEATURES
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PvP off
- Players can't hurt each other. That includes arrows, tridents, TNT they lit,
  thrown potions and their pets.

Protect pets
- Players (and their pets) can't hurt other players' tamed animals.

Protect own pets (off by default)
- Owners can't hurt their own pets either: no more accidental hits.

Good to know
- Damage with no attacker attached isn't blocked (lava or fire someone
  placed, poison that is already ticking).
- Changes are announced in chat. A blocked attack shows a short message to
  the attacker.
- Settings are saved per world. New worlds start with PvP off and pets
  protected.

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COMMANDS
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/cr                Open the settings screen (needs the mod on your client).
/pvp               Show the current settings.
/pvp on|off        Turn PvP on or off.
/pvp pets on|off   Protect other players' pets.
/pvp ownpets on|off  Protect your own pets from you.

Changing settings: operators, or the host of a singleplayer/LAN world.

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SETTINGS
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Saved per world. Change them with /cr or /pvp.

PvP               off   Players can hurt each other.
Protect pets      on    Other players' pets can't be hurt.
Protect own pets  off   Your own pets can't be hurt by you.

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HQ COMPATIBILITY
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With HQ installed, a "Conflict Resolution" button in the HQ list opens /cr.
Without HQ the mod works exactly the same.

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COMPATIBILITY & NOTES
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- Works with pets tamed the vanilla way and with Tameful pets.

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CHANGELOG
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1.0.1
- HQ support: a Conflict Resolution button in the HQ list.

1.0.0
- First release.

Conflict Resolution Team

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