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Cobblemon Horde Battles

Wild encounters occasionally become a 2-on-2 double battle: a second wild Pokemon of the same species joins the first.

Cobblemon Horde Battles

Adds a rare wild double battle to Cobblemon: two wild Pokemon ambush you at once instead of the usual one.

This isn't Gen 6's Horde Encounter, the one that throws five Pokemon at you — it's the 2-on-2 wild pairing Ruby/Sapphire and Black/White already used in tall grass. Whittle the pair down, then catch the one still standing.

Features

  • Wild encounters occasionally spawn as a 2-on-2 battle instead of 1-on-1 — a second Pokemon of the same species backs up the first, stepping out of the grass to join if one wasn't already there. Uncommon enough to stay a surprise, no config needed to see it
  • Capture follows Cobblemon's own rule: you can't throw a ball while two wild Pokemon are still up, only once it's down to the last one
  • Legendary, mythical, and Ultra Beast species never appear in a horde — same as the mainline games
  • Any species another addon adds shows up in hordes automatically. Eligibility is read off the species' own data instead of a hardcoded list, so datapack-based Pokemon addons (new species, new spawn pools) need no extra setup on your end
  • If your party can't field two living Pokemon, the encounter just falls back to a normal 1-on-1 fight

No SOS calls, no horde-exclusive drops or items, no groups larger than two. Moves, AI, capture odds, and experience all follow Cobblemon's normal wild-battle rules — a horde only changes how many Pokemon you're facing.

Dependencies

Install on both client and server, same as Cobblemon itself.

Minecraft 1.21.1, NeoForge and Fabric. Free to use in any modpack. Source and issues: https://github.com/KURONAMI333/cobblemon-hordes

Unofficial Cobblemon addon. Not affiliated with Cobblemon or The Pokémon Company.

The Cobblemon Horde Battles Team

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