coastersengineered-1.21.1-1.1.0.jar
Curse Maven Snippet
What's new
Added
- Splashdown Wake Ceiling. The drag generated by Splashdown Scoops is now capped per cart (default
0.25), meaning players can place multiple decorative scoops on a single train without the train hitting a brick wall in the water.
Fixed
- Linear Motors on Vertical Spikes. "Stop" actions now properly act as a magnetic lock to rigidly hold trains perfectly still against gravity on vertical track sections, eliminating the creeping and bouncing behavior.
- Splashdown Particles. Fixed a visual stepping issue where fast-moving carts would spawn distinct disconnected shelves of water particles.
- Splashdown Physics Bug. Fixed a bug from the beta where splashdown drag was only applied for a single tick, causing the train to ignore the water. Heavy carts will now brake exactly as aggressively as configured.
- Splashdown Textures. Fixed missing purple/black textures on the scoop model due to missing blockbench configurations.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include