Coasters: Engineered

Create-style additions for Create: Coasters Simulated — magnetic launch track and more.
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coastersengineered-1.21.1-1.1.1.jar

File namecoastersengineered-1.21.1-1.1.1.jar
Uploader
jwaterfalljwaterfall
Uploaded
Sep 12, 2026
Downloads
649
Size
527.0 KB
Mod Loaders
NeoForge
File ID
8863559
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:coasters-engineered-1643631:8863559"

Learn more about Curse Maven

What's new

Changed

  • Unified Linear Motor Sound. Replaced the brake hiss loop with a single electromagnetic motor hum. Pitch naturally tracks cart speed across launches, trims, and stops, and volume scales with speed and motor work, leaving stops and parking subtle rather than loud and hissy.

Fixed

  • Sub-level Track Rendering. Linear motor fins and observer markers now render and orient properly when placed on moving or rotated Sable sub-levels.
  • Sub-level Placement Refusal. Placing a controller or observer aimed at track on a different sub-level now clearly reports that both must be on the same sub-level, rather than reporting that the target is too far away.
  • Pickaxe Mining Tag. Registered mod blocks in minecraft:mineable/pickaxe so they drop and break correctly with pickaxes.

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