clab-fabric-1.21-26.3.jar
Curse Maven Snippet
What's new
feat(rendering): add hardware occlusion culling for block entities - Implemented HardwareOcclusionBlockEntityCuller with OpenGL query-based visibility detection - Added BlockEntityCullingManager to handle registration and management of block entity cullers - Integrated block entity culling into LevelRenderer with proper mixin injections and redirects - Created IBlockEntityCuller interface for standardized culling implementation - Optimized rendering by caching camera position and using batched queries - Added proper resource cleanup and pool management for GPU queries
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