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CLab

Bringing Hardware Occlusion Culling (HOC) to Minecraft entity rendering optimization.
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clab-fabric-1.21-26.3.jar

File nameclab-neoforge-1.21-26.3.jar
Uploader
CipherXORCipherXOR
Uploaded
May 3, 2026
Downloads
30
Size
47.3 KB
Mod Loaders
NeoForge
File ID
8032632
Type
B
Beta
Supported game versions
  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:clab-1531205:8032632"

Learn more about Curse Maven

What's new

feat(rendering): add hardware occlusion culling for block entities - Implemented HardwareOcclusionBlockEntityCuller with OpenGL query-based visibility detection - Added BlockEntityCullingManager to handle registration and management of block entity cullers - Integrated block entity culling into LevelRenderer with proper mixin injections and redirects - Created IBlockEntityCuller interface for standardized culling implementation - Optimized rendering by caching camera position and using batched queries - Added proper resource cleanup and pool management for GPU queries

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