File Details
civillis-fabric-1.4.0-release+mc26.1-26.1.2.jar(hotfix)
- R
- May 16, 2026
- 459.46 KB
- 51
- 26.1.2+2
- Fabric
File Name
civillis-fabric-1.4.0-release+mc26.1-26.1.2.jar
Supported Versions
- 26.1.2
- 26.1.1
- 26.1
Curse Maven Snippet
[1.4.0-release]
Added
- Advancements: Civillis now has its own advancement tree. Pick up an emerald and open your advancements tab — it surfaces each major feature as you encounter it, from the Civil Detector to bell sonar to the Podium of Undying.
- Entity Presence Upkeep: Nearby villagers, iron golems, and similar entities now slow civilization decay while they are around. Toggle under Miscellaneous in settings. Which entity types count can be customized via data packs.
- Zone HUD font scale: New slider in Zone Transition HUD settings to resize the transition text, ranging from 50% to 500%.
- Minimap overlay colors configurable (1.20.1 and 1.21.1 only): The zone overlay
colors shown on JourneyMap and Xaero's maps can now be changed in
civil.propertiesusing standard0xAARRGGBBhex values (advanced.chunkBand.color*).
Changed
- Mob Flee AI — allow/block lists: Pillagers, evokers, and raid-type mobs no longer
flee from civilization, so raids stay as challenging as ever. Which mobs do or don't
flee is now fully configurable via data packs (
civil_mob_flee_entities). - Config update behavior: GUI settings now only reset when a release explicitly calls
for it. Previously, any version bump could trigger a reset — that is no longer the case
by default. Users with
simple.persistAcrossSchema=trueare fully shielded either way.
Fixed
- Sonar aura walls: Civilization boundary walls from sonar scans now only detect boundaries at your current height layer instead of spanning the full world height. Overlapping wall faces between adjacent zones are also resolved.
- Exploration performance: Significantly improved performance when loading into or moving through large areas. The key change is a reworked NBT bulk-load schedule that avoids unnecessary work during fast exploration.
- Log noise on world load: Registry loaders no longer spam warnings about unknown entries (blocks, entities, dimensions, structures) on every world join. These messages now only appear when debug mode is enabled.
Note
- Feedback, bug reports, ideas — join our Discord: Civillis Official

