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Celestial Hand

Throw planets at your world with a giant hand!
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Celestial Hand

File namecelestialhand-neoforge-1.21.1-1.0.0-beta.jar
Uploader
BrystandBrystand
Uploaded
Oct 18, 2026
Downloads
27
Size
18.1 MB
Mod Loaders
NeoForge
File ID
9248895
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:celestial-hand-1753003:9248895"

Learn more about Curse Maven

What's new

## Celestial Hand 1.0.0-beta: first public release

- The Celestial Gauntlet with the Celestial Selector: 29 bodies, Blast Classes I–X, a yield slider and an aim preview.
- A full throw cinematic with a photoreal, physically-grasping colossal hand, impact frames, a chase cam and visible
  ground contact.
- The Cataclysm Engine: time-sliced craters down to bedrock, rims, melt and fracture zones, structural collapse,
  debris, meteors with their own craters, world fracture, lava seas, ocean tsunamis and a black hole.
- Dimension-wide effects: flash, fireball, shockwave dome, mushroom cloud, red sky, nuclear winter and
  distance-delayed rumble.
- An inbound-impact warning for players in the blast zone.
- Loot: meteorites, meteoric iron, celestial fragments, impact glass and volcanic ash. 8 advancements.
- Admin tools: `/cataclysm` (strike, undo, history, cancel, status, clearsky) and `/celestialpreview` for harmless
  previews.
- Fully configurable, with an in-game config screen, op-only and cinematic-only modes, protected zones and a
  low-end visuals mode.
- Tested in multiplayer: every player sees every throw, gets inbound warnings, and can throw their own while
  others watch. Players who respawn or walk into a blast zone after the shockwave has passed are no longer hit
  again, and `/cataclysm undo` lifts anyone standing in the crater onto the restored ground.

This is a **beta**: please report crashes, performance problems on big blasts, or visual glitches.

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