cei-G1-fabric-0.1.5.1.jar
Curse Maven Snippet
What's new
CEI 0.1.5.1
Major fixes
- No more freeze when pinning an item on large modpacks. The recipe index now builds across frames with a progress bar instead of all at once.
- The crafting grid is no longer cleared when you click an item you don't have the components for.
- World tab: trees, flowers and crops are finally listed. They never were.
- Misaligned clicks right after opening your inventory are fixed — no more favouriting the wrong item, and no more clicking invisible slots.
Craft calculator
- New — Prefer vanilla recipes (on by default): when several recipes make the same item, the base game's one wins. Can be turned off in the settings.
- Craftable items are no longer reported as raw materials on large packs.
- Correct totals: amounts rounded up, no more double-counting on circular recipes, and a tool is counted once instead of once per branch.
- The shopping list shows the largest components first and tells you when it had to cut some.
- The tree you see is the same from one session to the next.
Search
- Accents are ignored:
cle a molettefinds Clé à molette. - Multiple words work:
ingot iron. - Prefixes combine:
@create ^cog. - No more typing lag on large packs.
Interface
- "Pinned cards" and "Animations" actually turn off when you uncheck them.
- Pinned cards no longer keep recipes from the previous world.
- Tabs, the "+" button and the tip popup: the clickable area finally matches what's drawn.
- The text cursor lands in the right place after autocomplete.
- Panel title and a few missing strings are now translated.
Misc
- Recipes refresh after a
/reload. - Each build now only installs on the Minecraft version it actually targets.
- Two settings that did nothing were removed, along with unused code.
- Performance: far less repeated work per frame in the panel and item cards.
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