cei-G5-neoforge-0.1.5.1.jar
Curse Maven Snippet
What's new
# CEI 0.1.5.1 ## Major fixes - **No more freeze when pinning an item** on large modpacks. The recipe index now builds across frames with a progress bar instead of all at once.- **The crafting grid is no longer cleared** when you click an item you don't have the components for.- **World tab**: trees, flowers and crops are finally listed. They never were.- **Misaligned clicks** right after opening your inventory are fixed — no more favouriting the wrong item, and no more clicking invisible slots.## Craft calculator - **New — Prefer vanilla recipes** *(on by default)*: when several recipes make the same item, the base game's one wins. Can be turned off in the settings.- Craftable items are no longer reported as raw materials on large packs.- Correct totals: amounts rounded up, no more double-counting on circular recipes, and a tool is counted once instead of once per branch.- The shopping list shows the largest components first and tells you when it had to cut some.- The tree you see is the same from one session to the next.## Search - Accents are ignored: `cle a molette` finds *Clé à molette*.- Multiple words work: `ingot iron`.- Prefixes combine: `@create ^cog`.- No more typing lag on large packs.## Interface - "Pinned cards" and "Animations" actually turn off when you uncheck them.- Pinned cards no longer keep recipes from the previous world.- Tabs, the "+" button and the tip popup: the clickable area finally matches what's drawn.- The text cursor lands in the right place after autocomplete.- Panel title and a few missing strings are now translated.## Misc - Recipes refresh after a `/reload`.- Each build now only installs on the Minecraft version it actually targets.- Two settings that did nothing were removed, along with unused code.- Performance: far less repeated work per frame in the panel and item cards. This mod has no additional files

