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CCI Map Palette

Client-side runtime color overrides for FTB Chunks minimaps. The mod patches FTB Chunks at map render time and can replace block colors.
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CCI Map Palette Fabric 0.3.3

File namecci-map-palette-fabric-0.3.3.jar
Uploader
SpinyOwlSpinyOwl
Uploaded
Oct 7, 2026
Downloads
9
Size
306.4 KB
Mod Loaders
Fabric
File ID
9090959
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:cci-map-palette-1489410:9090959"

Learn more about Curse Maven

What's new

Changelog

0.3.3

  • Updated the build target for Star Technology THETA-2 HOTFIX 4: FTB Chunks 2001.3.8 and FTB Library 2001.2.13.
  • Bumped the build toolchain to the latest loaders: Forge 47.4.26 (runtime range still [47.4.0,48.0.0)) and Fabric Loader 0.19.5.
  • Added tab-completion for /cci_map_palette auto_override add (namespaces that register blocks or fluids and are not yet enabled, scanned from the registries) and remove (currently enabled namespaces).
  • Removed the /cci_map_palette debug command.
  • Added default auto-override namespaces for newly shipped block mods: Colossal Chests, Ex Nihilo Sequentia, Expanded GT, Flux Networks, Functional Storage, MEGA Cells, Project Red Illumination, Steam 'n' Rails, Stargate Journey, Star Technology Core, Thermal, Tom's Storage, and Create: Vintage.

0.3.2

  • Updated the build target for Star Technology THETA compatibility, including Forge 47.4.20, Architectury API 9.2.14, FTB Chunks 2001.3.7, and FTB Library 2001.2.12.
  • Replaced snapshot build plugins with stable resolvable versions and moved the Gradle wrapper to 8.8 for the newer Loom toolchain.
  • Added /cci_map_palette auto_override unmapped and /cci_map_palette auto_override list_unmapped to list loaded mods that are not currently enabled for automatic runtime color resolution.
  • Added explicit CurseForge publication metadata for Minecraft 1.20.1, Fabric, Forge, and Java 17 so uploaded files are tagged correctly.

0.3.1

  • Added runtime block name resolvers so the large map overlay can show resolved names for blocks with runtime-derived map state.
  • Added AE2 and GTCEu cable runtime name resolution so overlay labels reflect the actual cable variant instead of the base block id.
  • Added GTCEu cable runtime color resolution to keep minimap colors aligned with resolved cable materials and states.

0.3.0

  • Added runtime fluid color overrides and automatic fluid color resolution for configured namespaces.
  • Unified auto_override so namespace support applies to both blocks and fluids.
  • Expanded the debug overlay to show fluid ids, whether map coloring comes from block or fluid state, and separate runtime block/fluid override values.
  • Broadened AE2 support from cable_bus only to AE2 colorable block entities that expose runtime color state.
  • Added a targeted /cci_map_palette invalidate_map <radius> command for rescanning loaded chunks around the player.
  • Hardened the render hook so runtime override failures fall back to the original FTB Chunks path instead of aborting map rendering.

0.1.1

  • Added default auto-override coverage for more block-heavy building mods including Chipped, Rechiseled, FramedBlocks, Architect's Palette, Dustrial Decor, and Create Diesel Generators.
  • Added publishing metadata and Gradle-based CurseForge publishing for Fabric and Forge artifacts.
  • Added the project icon to packaged mod metadata for both loaders.

0.1.0

  • Added runtime FTB Chunks color overrides for Fabric and Forge on Minecraft 1.20.1.
  • Added a public client API for registering per-block runtime color resolvers.
  • Added automatic namespace-based texture-aware color resolution for selected mods.
  • Added shared hot-reloadable client config in config/cci-map-palette-client.toml.
  • Added in-game commands for debug overlay and automatic override namespace management.
  • Added a targeted AE2 cable_bus color resolver based on runtime block entity color.