Works on 1.17 and 1.17.1
This fabric mod adds 2 new cave biomes
Cave biomes :
- Icy caves : This biome contain packed ice, snow block, powder snow and icy stone/deepslate
- Burnt caves : This biome contain magma blocks and burnt stone/deepslate
- These two caves biomes are generating in 3d with lush caves and dripstone caves
Tell me in comments ideas for new caves biomes !
Have a great time with this mod !
A really good successor for CACADD, theres just something i really dont like:
- the textures are repetitive and I'm not crazy about the fact that they are simply vanilla textures with a blue / red filter and with pixels of packed ice / magma above, by the way only in the corners, which makes them look like simple repetitive points . Solutions? You could use Blockstates to create random textures, in order to give more variety to the caves while still using the same blocks; otherwise you could just work more on the texture itself to make it more vanilla-style. In any case, mine is just an opinion, know that I am always there, osmiooo, if you need a hand I'm here :)
- I find it useless to do ALL THESE MATERIALS. I understand the 1.17, the desire to do both the normal version and the deepslate version you all the blocks, but I don't think there was all this need. In theory, we can say that magma caves should, at least in my opinion, generate only in the deepest areas of the subsoil, as an alternative to the deep dark. The deep-slate is a type of slate that is basically found in the deepest areas of the subsoil thanks to its resistance. Don't you think the same should apply to burnt-stone? It would also be interesting to introduce a new type of furnace suitable for materials of this temperature!
finally, I love the great work you have done in this period for FrozenBlockModdingOasis, and I hope this project grows a lot!
What about forge 1.16.5 ? Is it planned?
In reply to youboostsk:
Not at the moment, maybe I can do that in future weeks, but there will not be 3d biomes
In reply to Osmiooo:
no 3d biomes? I believe that CaveBiomeAPI on 1.16 got 3d biome support
In reply to youboostsk:
Yes but I don't know how to create a mod with forge, so I use mcreator for forge versions and I don't think I can use CaveBiomeAPI with mcreator
Cool mods but I have a few issues. First, Icy/Burnt Caves are often waaay too big in size, they look better when smaller. Secondly, icy stone/fiery stone don't look good texture wise, you should ask some other people to do the textures.
In reply to ChemicalCoyote_:
Yea I saw that but I don't really know how to fix that, for the textures, one of my friend made them, the textures looks good for 1 block but when in caves they look strange... maybe there will be new textures in the next update
cool mod I'm looking forward to other updates and maybe to mobs if any will be added
Your mod doesn't really play nice with other mods or alone, seems to drastically slow down world generation. I'm pretty sure I saw a cave biome API for fabric on curseforge here, that might help make it more compatible.
In reply to Ketrai:
I'm working on it atm, coming in the next update
perfect !!!
In reply to matehall:
Thank you !
I'm stopping the develoment until 1.17 release on june 8th
In reply to Osmiooo:
when will the 1.17 version come out just curios ?
In reply to matehall:
Its out, I will start the developpement soon
In reply to guaire1:
Maybe after the 1.17 release, but not for the moment
oooooooooooooooooooo he stealin
do you have permission to use these textures?
In reply to Evo_934:
For marble and limestone ? If yes, that will be change in the next update