Concept Of Magic Battle And Technology

Adds magic spells and weapon variations with a spice of enchantments and potions

File Details

C.O.M.B.A.T-1.16.5-7.1.2

  • R
  • Feb 20, 2021
  • 9.63 MB
  • 1.5K
  • 1.16.5+1
  • Forge

File Name

C.O.M.B.A.T-1.16.5-7.1.2.jar

Supported Versions

  • 1.16.5
  • 1.16.4

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:c-o-m-b-a-t-320729:3210202")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

- Added an item texture for the sheath
- Changed the look of sheathed items on your back
- Pulling your sword from its sheath when you already have an item in your hand will move that item to another slot. This will not work if there is no space in your inventory
- Used Suppliers for the SummonItemSpell and the AOEEffectSpell
- Scaled-down mana by 50
- Re-added the fear spell
- Reduced the amount of mana legendary items consume by half
- Stopped using mixins to add render buffers
- The level of a mob is no longer shown in their names
- Added a custom nameplate above the name of the entity to display their level
- Added the Insight Skill
- The level of a mob can only be viewed when a player has the insight skill
- The amount of experience dropped is no longer manipulated by the level of the mob and the player
- Set the players health on spawn to the correct value of their vitality stat
- Added the ability to prone the player with a keybind (Left Control)
Fixes
- Fixed quivers not being usable with other modded bows and crossbows
- Fixed items in curios inventory dropping even though they have the retaining enchantment