File Details
resourcehud-2.0.jar
- R
- Apr 14, 2026
- 74.25 KB
- 49
- 1.21.1
- NeoForge
File Name
resourcehud-2.0.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
ResourceHUD v2.0 — Changelog
⚠️ Breaking change — No server-side jar required anymore ResourceHUD is now fully client-side. Remove any server installation. No packets are sent or received.
HUD Display
- Overlay showing missing/partial builder resources at a glance
- Builder name + current task (e.g.
Nile | Guard Tower 2→3) - Quantities shown as
available/needed(e.g.8/20) — available = warehouse + player inventory - Delivery progress bar + MineColonies construction progress bar
- "Task completed!" / "Construction completed!" message with 7s auto-dismiss
+ N moreindicator when list is truncated- White flash on resource status change (real-time visual feedback)
- Resources that turn COMPLETE stay pinned at the top for 2s — visible even when "hide complete" is on
- Smooth fade in/out on toggle
Multi-builder
- Supports multiple builders simultaneously
- Navigate between builders with
◄ ►arrows or the L key - Per-builder cache, data persisted across sessions
Keybinds (Options > Controls > ResourceHUD)
H— Toggle HUD visibilityJ— Toggle hintsK— Cycle row limit: 5 → 10 → 15 → ∞L— Cycle scale: 50% → 66% → 75% → 87% → 100% → 125% → 150%C— Toggle hide complete resourcesO— Cycle background opacity
Mouse controls (while a screen is open)
- Drag HUD → reposition freely
- Drag
◢bottom-right corner → resize width - Scroll wheel on HUD → change page
- Click
◄ ►→ change page or switch builder
Tooltip (hover a resource row)
- Breakdown: Warehouse / Builder inventory / Hand / In transit / Needed
Languages
- English (
en_us) - French (
fr_fr)

