Features
- The first player to reach 4096 legitimate block placements becomes the Build Wizard.
- Awakening progress, ownership, and two region-selection corners persist in world saved data.
- The Architect's Grimoire is granted on awakening.
- Sneak-use a block to set corner 1.
- Use a block to set corner 2.
- Use in the air to open the planner.
Kopens the planner through a server-validated command.Jcasts the last Tendril, Bridge, Stairway, or Platform at the aimed point without opening the planner.- The grimoire remembers that spell's material, size, and nearby-container search radius.
- The planner defaults to the player's feet and can switch to the aimed block with one click.
- Region movement preserves block states and, when enabled, block-entity NBT.
- Terrain smoothing blends nearby surface heights.
- Tendrils begin beneath the wizard and follow a raised quadratic curve.
- Straight bridges, graded stairways, and circular landing platforms provide additional material-backed traversal tools.
- Ravines follow the player's facing with width, depth, end taper, and lateral variation.
- Floating islands expose radius, terrain depth, lift height, and bowl/cone/disc/spire controls.
Raise Around Mecenters on the player's live position and moves the player to the finished island top. - Custom
.nbtstructure templates can be rotated, mirrored, inspected, and placed. - Structure placement consumes exact block items from the player and nearby containers. Cobblestone is free by default for all construction spells and structure templates.
- Large changes are applied over multiple ticks. Defaults are 2048 changes per tick and 100,000 changes per operation.
The selector excludes built-in minecraft structures. It includes templates from custom namespaces plus generated world templates, including generated minecraft-namespace files. Its filtered catalog is cached and refreshed after /reload. Template entities are intentionally ignored in this pass; blocks and block-entity data are supported.
/buildwizard status
/buildwizard menu
/buildwizard castlast
/buildwizard corner <1|2> <position>
/buildwizard move <destination>
/buildwizard smooth <center> <radius>
/buildwizard tendril <target> <block> <thickness> [materialRadius]
/buildwizard bridge <target> <block> <width> [materialRadius]
/buildwizard stairway <target> <block> <width> [materialRadius]
/buildwizard platform <center> <block> <radius> [materialRadius]
/buildwizard ravine <center> <length> <width> <depth>
/buildwizard island here <radius> <depth> <height> <bowl|cone|disc|spire>
/buildwizard island <center> <radius> <depth> <height> <bowl|cone|disc|spire>
/buildwizard structure materials <template> <position> <rotation> <mirror> [materialRadius]
/buildwizard structure place <template> <position> <rotation> <mirror> [materialRadius]
/buildwizard admin choose <player>
/buildwizard admin clear
Rotation values are none, cw90, 180, and ccw90. Mirror values are none, left_right, and front_back.
For an FTB Quests command reward, use /buildwizard admin choose {p} and set the reward's permission level to 2. FTB Quests replaces {p} with the claiming player's name.

