BTC-0.1.1-pre_alpha+1.21.jar
Curse Maven Snippet
What's new
π BTC: Better Trial Chambers β Changelog
π¦ Version 0.1.1-pre-alpha [Fabric 1.21] β Initial Release
β¨ Added
- Procedurally generated Modular Trial Chambers with randomized puzzle rooms, traps, and passageways
- Custom Wire and Door Systems (work-in-progress wiring puzzles, toggles, and ancient lock doors)
- Copper Golems: Button-pressing, oxidation-prone golems for dungeon puzzles
- Tuff Golems: Animated decorative dungeon guardians with home-binding and item-holding
- Eldritch Luminaries: Miniboss sorcerers with unique eldritch abilities and relic drops
- Codex of the Void concept item (in early development β full ability system coming later)
- Unique Wrench Item for puzzle manipulation and block rotation
π New Status Effects
BUILDER_BLUNDERβ Blocks you place may fail to placeMINER_MISHAPβ Prevents mining (but you can still fight)DRAGON_SCALESβ Grants bonus resistance and partial damage reflectionDROWNINGβ Increases drowning damage and screen tintNO_NATURAL_REGENERATIONβ Disables passive healingFROST_WALKERβ Sprint-enabled ice path creation with scaling radius
π Lore & Artifacts
- Added ancient relic items, books, and artifacts scattered in dungeons revealing the backstory of the Eldritch Luminaries
π Notes
- Project is still in Pre-Alpha β major features like advanced puzzles, relic abilities, and final Codex mechanics are coming soon
- Feedback, bug reports, and suggestions are highly appreciated β join the Discord!
- This mod is not complete do expect some random things, if it crashes please report it to me.
β Known Issues
- Wire system needs additional logic and polish
- Some doors and puzzles may not fully trigger yet
- Codex of the Void abilities incomplete
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

