Bounded Worlds 0.2.0 - 1.20.1
Curse Maven Snippet
What's new
Terrain shaping: land biomes forced over ocean now raise a real island (rolling hills), ocean biomes forced over land carve a basin, new terrainShaping config option (default on) Works decently but might need more work in the future.
Forced zones are now saved per-world and survive restarts, config edits and updates
Fixed forced zones and climate changes leaking into the Nether/End
Cave biomes are preserved under forced zones
Fixed directional placement always failing for one quadrant (e.g. cold+humid biomes)
Better biome classification for modded biomes (temperature/humidity fallbacks)
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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