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Bounded Worlds

Create limited worlds while controlling which biomes/structures are inside and more. Terraria inspired.
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Bounded Worlds 0.6.1 - 1.20.1

File namebounded_worlds-0.6.1-1.20.1.jar
Uploader
DenLille_DenLille_
Uploaded
Sep 17, 2026
Downloads
42
Size
121.0 KB
Mod Loaders
Forge
File ID
8903386
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:bounded-worlds-1622443:8903386")

Learn more about Curse Maven

What's new

- New: all configuration now lives in config/bounded_worlds/  common.toml (settings) and requirements.json (biome & structure requirements for the overworld, the Nether and modded dimensions)
- New: per-structure instance counts  (ex: "minecraft:mansion": { "min": 5 } guarantees 5 mansions, counted exactly within the border and force-placed on the vanilla structure grid, so /locate finds them (max is accepted but enforced in a later version)
- New: modded/datapack dimension support (requiredBiomes per dimension id)
- Fix: /locate no longer freezes the server for minutes in bounded worlds
- Fix: water structures (e.g. ocean monuments) can now be force-placed, a sea basin is carved if needed
- Migration: existing configs are moved and converted automatically on first launch, no manual action needed

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