
Some moments are too beautiful—or too useful—to let them pass.
Bottled Horizons lets you capture the Overworld sky inside handcrafted,
animated bottles. Save a sunrise for a journey, carry midnight into a build
session, or bottle a thunderstorm until the world is ready for it.
Capture six kinds of horizon
- Dawn — the first light of a new day
- Daylight — clear skies and a high sun
- Dusk — the last glow before night
- Midnight — a deep, star-filled sky
- Rain — a stored downpour
- Thunder — the full fury of a storm
Every filled bottle has its own original four-frame animated texture. They are
collectibles as much as they are useful tools.

How it works
- Craft an Empty Horizon Bottle.
- Stand beneath the open Overworld sky and use it to capture the current
horizon. Capturing costs 3 experience levels by default.
- Hold use on the filled bottle for 1.5 seconds. Amethyst chimes rise,
magical particles gather, and the stored horizon spills across the world.
Release is intentionally a ritual rather than an instant button. Let go early
and nothing is consumed.
Designed for survival
Bottled Horizons is useful without making beds, weather, or natural progression
irrelevant:
- a shared 2-minute per-player cooldown follows each release;
- capture requires experience and direct access to the sky;
- weather releases last 5 minutes by default;
- the bottle returns empty and must be filled again;
- the recipe uses copper, gold, amethyst, a clock, and a lightning rod.
A small mod with real progression
The dedicated advancement tree guides players from crafting their first vessel
to the final A World in Glass challenge: holding every bottled horizon at
once. Completing the collection awards 100 experience points.
Server and modpack friendly
- Works in singleplayer and on dedicated servers
- No required library dependencies
- Server-authoritative time, weather, cost, and cooldown behavior
- Configurable capture cost, release cooldown, weather duration, sky
requirement, and time/weather bottle availability
- Modpack use is welcome
The common configuration file is generated at:
config/bottled_horizons-common.toml
Compatibility
| Minecraft |
Loader |
Side |
Java |
| 1.21.1 |
NeoForge |
Client and server |
21 |
The mod must be installed on both the client and the server.
FAQ
Can I use it in a modpack?
Yes. Public and private modpacks are welcome.
Does it permanently lock the weather or time?
No. It performs a normal global time or weather change. Rain and thunder use a
configurable duration.
Why can I not capture or release a bottle?
By default you must be in the Overworld with a clear view of the sky. Capturing
also requires 3 experience levels, and releases share a per-player cooldown.
Can server owners disable part of the mod?
Yes. Time horizons and weather horizons can be enabled independently, and the
balance values are configurable.
Is this client-side only?
No. The mechanic changes the real server world, so the mod is required on both
sides.