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Born in Chaos

Adds a lot of aggressive mobs, with their unique properties that can diversify and complicate your survival. Also adds new structures, equipment, blocks and achievements.

File Details

born_in_chaos_[Forge]1.19.2_1.9.jar

  • R
  • Nov 22, 2023
  • 9.27 MB
  • 1.1M
  • 1.19.2
  • Forge

File Name

born_in_chaos_[Forge]1.19.2_1.9.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:born-in-chaos-686437:4888963")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Last Night update

Changes
The attack radius of the Nightmare Scythe with the Better Combat mod has been reduced from 3.5 to 3.
The attack radius of Dark Ritual Dagger with the Better Combat mod has been increased from 2 to 2.4.
The attack radius of Intoxicating Dagger with the Better Combat mod has been increased from 2 to 2.3.
The attack radius of Soul Saber with Better Combat mod has been increased from 2.4 to 2.6.
Now, when wearing a full set of Nightmare Armor, triggering the Death Totem will not deprive you of the entire satiety bar.
Glutton Fish and Corpse Fish spawn priority has been lowered.
Glutton Fish no longer gets stuck on the surface of the water.
Glutton Fish now only attacks vanilla fish, no longer attacking mobs from other mods. It also now has a satiety indicator, which creates a pause between its fish kills, this does not apply to drowned and the player.
Other small fixes.
Innovations
*Transmuting Elixir
A difficult to create item that will allow you to transform specific mobs and blocks into something else by right-clicking on the target. The main use is to transform the Evil Infernal Pumpkin into Lord Pumpkinhead. The Elixir also has many other uses, but the most useful of them are: transform an Iron Block into a Dark Metal Block; Block of Raw Gold in Ancient Debris; Emerald Block to Diamond Block. You can also use it to turn the Scorched Spirit into an Infernal Spirit, which will return control of itself to it and make it stronger and protected from fire.
*Lord Pumpkinhead
He is a strengthened version of Sir Pumpkinhead, as well as a full-fledged boss. In order to summon it, right-click on the Infernal Evil Pumpkin (no matter whether created or found) using Transmuting Elixir. Lord Pumpkinhead is a late game boss and requires maximum equipment or good resourcefulness to fight him.
Like the regular version, it has 3 stages. The first stage is on horseback. Each attack of the lord in the first stage causes the effect of Soul Stratification (slows you down while it is active, and at the end of the action it deals damage to you and removes all other effects from you), as well as Infernal Flame (a new effect under the influence of which you will burn from the inside, receiving 3 units damage every 2 seconds, fire cannot be put out with water, however it will not deal damage if you are protected from fire). When Pumpkinhead's health drops below half, his attacks will inflict the Living Bomb curse instead of Soul Stratification (the Living Bomb effect works similarly to Soul Stratification but explodes you at the end of the action). Also, during the first stage, the Lord will periodically teleport in a random direction, leaving behind two Senior Pumpkins (a strengthened version of Mr. Pumpkin) or a Pumpkin Bomb that will explode in a second, causing the effect of infernal fire on everyone around. During the second stage, Lord Pumpkinhead dismounts from his horse and goes into ranged combat, shooting from his Pistol; the horse, in turn, will attack you at close range, pushing you away, also stunning you with each of its attacks. Pumpkinhead's shots will set the target on fire with Infernal Fire. Also, the lord will still teleport in a random direction, leaving behind Senor Pumpkin and Pumpkin Bombs. In the third stage, his head connects from his body, continuing to shoot at you at a faster rate, while his body attacks you at close range, causing the same attack effects as in the first stage. The head will constantly teleport leaving behind pumpkin bombs. By killing the head you win this fight. As a reward you will receive: Soulbane, Pumpkin Pistol, Magical Holiday Candy, and also with a 50% chance Lord Pumpkinhead's Lamp.
*Soulbane
A powerful weapon whose attacks apply the effect of Soul Stratification, as well as Infernal Fire.Wearing a full set of Nightmare Armor reduces the time between soul cleave effects.
*Pumpkin Pistol
A magical ranged weapon that does not require ammo. Hitting a projectile from this weapon will cause a small explosion and apply the Infernal Fire effect to the target. Wearing a full set of Nightmare Armor reduces the cooldown and increases the duration of the ignition.
*Magical Holiday Candy
One candy completely restores your saturation bar.
*Mint Ice Cream
When eaten, it can extinguish you from burning, including from Infernal Fire.
*Lord Pumpkinhead's Lamp
Works exactly the same as Fel Lamp, only it summons a larger horse.
*Fel Soil
In many ways it is similar to magma, but does not create bubbles under water. Periodically appear during the battle with Lord Pumpkinhead.