Blockbuster 1.5.2 (for 1.11.2)
What's new
This patch update adds more colored blocks for chroma keying and fixes lots of things (including pose editor that I broke in 1.5.1).
- Added more colored blocks for green screen block
- Added button in director block GUI to update player data (used by fake players option)
- Added display titles instead of action IDs in player recording editor GUI
- Added
active_hands,fall_distance,sprintingandsneakingproperties to/record clean - Added
/model texture <location> [linear] [mipmap]command - Fixed pose editor which was broken in
1.5.1(whoops, my bad) - Fixed some cascading transformation issues custom head blocks, held items and model blocks rendering
- Fixed issue with no-material OBJ part not having selected texture of the model
- Fixed crash related to clicking on an empty cell when dragging an action (reported by Chunk7)
- Fixed some syncing issues when duplicating a replay in director block GUI (enabled, fake player and health fields)
- Fixed constant swiping in bed as fake players
- Fixed resetting of action list in player recording editor
- Fixed crash with my commands having client side code,
I18nspecifically (reported by LatvianModder) - Optimized 3D layers to avoid creating empty display lists when there are no cells
- Renamed Green block to Chroma block
- Rewritten action system to use a registry
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

