File Details
Blockbuster 1.4.9 (for 1.12, hot fix)
- R
- Oct 9, 2017
- 450.59 KB
- 8.9K
- 1.12
File Name
blockbuster-1.4.9-1.12.jar
Supported Versions
- 1.12
Important: first upload had a severe bug where all skins appear purple-checkered. This upload fixes it.
This patch that mainly aims at providing integration with my new Aperture mod (a camera mod which camera creation process using GUI). This means that all old camera code in Blockbuster was removed.
For exception of camera features, there are also some little tweaks made to other components of the mod. Mostly tweaks that fix some annoying stuff. Oh, and also OBJ support for custom models.
Compatible with Metamorph 1.1.4 and Aperture 1.0.1. It doesn't mean that future versions of Metamorph and Aperture would be incompatible, but older versions probably are incompatible.
General
- Added support for Aperture mod
- If you hold playback button attached to director block, you would be able to preview actors playback by scrubbing the timeline (bottom bar) or pressing play/pause button
- Added support for camera launching for playback buttons
- Added Blockbuster's camera editor options panel
- Dropped Minecraft
1.9.4support and added Minecraft1.12support - Toggle button teleport teleports you back to the place you teleported to director block in the first place (thanks to badr)
- More sophisticated teleport to director block (searches for a free block pos and aligns player's look toward director block)
Actors
- Added
.objmodel support - Added support for sitting on 3rd-party mods that provide sittable chairs for custom model based morphs only
- Added actor
freezecheckbox #34 - Remove entity shadows for invisible actors
- Remove stuck actors after exiting during director block's playback
- When actors spawn, align body with head
Commands
- Add
/action recordcommand to the history when pressingRecordbutton in director block GUI (thanks to Tom Soel) - Removed
spawnsub-command from/directorcommand - Removed
/cameracommand - Removed
/load_chunkscommand
GUI
- Add confirmation modal to the director block GUI (thanks to Sanchan, badr and others)
- Add label for morphs in morph pickers (thanks to Minebox)
- Add the support for displaying OBJ model parts in model editor
- Add GUI elements to modify
originandprovidesObjin model editor
Recording
- Add block placing sounds to
place_blockaction (thanks to MadDreamer) - Fixed attack action on the server (requires Easy difficulty, in order to hit player)
- Make actors make weak hit sound when swiping (configurable, by default disabled)