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Block Memory

Block Memory is a lightweight, server-side Forge mod designed for moderators and administrators who need clear, reliable block, incident, and live activity alert information without digging through logs.

File Details

Block Memory 1.5.0 (Minecraft 1.20.1)

  • R
  • Jan 24, 2026
  • 49.31 KB
  • 16
  • 1.20.1
  • Forge

File Name

blockmemory1.5.0 (Minecraft 1.20.1).jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:block-memory-1425994:7519074")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

🧾 BlockMemory v1.5.0 Changelog — TNT & Suffocation Tracking Update

🆕 TNT Tracking, Suffocation Tracking & Incidents

This update improves how BlockMemory tracks destructive events and player-caused deaths, while adding better staff tooling and noise control.


💣 TNT Tracking Improvements

  • TNT kill alerts restored and confirmed working
  • Improved TNT tracking window (30 seconds) to account for:
  • Fuse time
  • TNT cannons
  • Indirect triggers
  • Tracks:
  • Direct TNT owner
  • Players who assisted in triggering the TNT (up to 2)
  • Staff alerts include:
  • Clear attribution
  • Assist list (when applicable)
  • Clickable teleport to the death location
  • No SavedData schema changes

🧱 Suffocation Tracking Improvements

  • Enhanced suffocation death tracking
  • Identifies:
  • The player who placed the trapping block
  • Other players who assisted by placing nearby enclosing blocks
  • Tracking window: 9 seconds
  • Staff alerts show:
  • Direct placer
  • Assisting players (if any)
  • When no player block can be identified:
  • Displays UNKNOWN with a hover explanation:
  • Falling blocks (gravel / sand)
  • Pistons or block movement
  • World-generated blocks
  • Display-only enhancement (no data format changes)

📋 New /blockmemory incidents

  • Added a new command to review recent incidents
  • Displays:
  • TNT deaths
  • Suffocation deaths
  • Sorted newest first
  • Each entry includes:
  • Victim name
  • Cause of death
  • Attributed player(s)
  • Clickable teleport to the incident location
  • Designed for staff investigation and moderation

🐮 Mob Filtering (Config-Based)

Admins can now prevent specific mobs from triggering TNT or suffocation tracking.

New server config options:

  • ignored_entities — explicit registry IDs (vanilla + modded)
  • ignore_animals — ignore all passive animals
  • ignore_villagers — ignore villagers specifically
  • log_ignored_entities — optional debug logging (off by default)
  • Ignored mobs:
  • Do not trigger alerts
  • Do not appear in incidents
  • Remain completely silent unless debug logging is enabled

🛡 Stability & Compatibility

  • No SavedData changes
  • No refactors or redesigns
  • Fully backward compatible
  • Safe to update on existing worlds

    Any feedback is greatly appreciated!