Description
You hold right-click on a golden apple for a second and a half, and it sits there whole until it suddenly vanishes. Nothing tells your eyes that you are eating it.
Where on screen: the food in your hand, bottom of the first-person view.
What it does: while you eat, the food in your hand steps down in size at every bite: by default 4 bites, ending at 40% of its normal size (at normal speed the last bite is very short, see limitations), with a small squeeze on each bite. If you let go of the button the meal is cancelled and the food is whole again, as in the base game. The game's own eating motion, sounds and particles stay as they are.
Only foods the game eats with the eating animation are affected. Potions, milk and other drinks keep their size, and so does anything you are merely holding.
Result: you see the apple being eaten, bite by bite, instead of a whole item that disappears.



