Better Weaponry 3.1.0 (Fabric 1.20.1)
Curse Maven Snippet
What's new
3.1.0
The combat system moved to its own mod, Combat Reforged, so that it can work with any weapon mod. Install Combat Reforged to keep parries, two-handed weapons, dual wield and the other combat features.
- With Combat Reforged installed, the weapons behave exactly as in 2.0. Your combat settings are imported automatically.
- Without it, the weapons keep their damage, speed, reach, recipes and enchantments, with damage rebalanced for a game without two-handed locks or pairs.
- Better Combat and Epic Fight now recognize every weapon, with their own reach and balance.
- Weapon reach turns off when another mod handles reach. The list is in
config/better_weaponry/compat.json. - Weapon reach now shows as a dark green stat under the attack speed, for example "5 Attack Reach". With Combat Reforged, Better Combat, Epic Fight or Apothic Attributes, those mods show reach their own way.
- Vampirism, Execution, Bleeding and Returning stay here. Reflective, Riposte and Momentum moved to Combat Reforged.
- New: addons can add their own materials, and Better Weaponry creates every weapon, shield, bow, crossbow and shuriken in them. Extended Weaponry uses it for copper, emerald, amethyst and Warden weapons.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

