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Better Combat Kick

Adds a kick attack to Minecraft: normal, sprint and sprint-jump kicks, animated legs in first and third person, kickable doors and padlocks, a boots enchantment, and optional ParCool, TaCZ, LSO, SFT and SA Decor support.
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bettercombat-kick-2.0.0-fabric-1.20.1.jar

File namebettercombat-kick-2.0.0-fabric-1.20.1.jar
Uploader
MozorkMozork
Uploaded
Nov 8, 2026
Downloads
14
Size
194.9 KB
Mod Loaders
Fabric
File ID
9511152
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:better-combat-kick-1752141:9511152"

Learn more about Curse Maven

What's new

Added

  • Spiked Point II and III. The damage bonus is the config value (spikedPointDamageBonus) multiplied by the enchantment level.
  • New boot enchantments. Boots now accept Knockback, Fire Aspect and Looting, with their levels, on top of the usual vanilla boot enchantments.
    • Knockback adds 0.5 knockback per level.
    • Fire Aspect sets the target on fire for 4 seconds per level.
    • Looting increases the loot from mobs killed by a kick.
    • Boots can combine several of these, for example Spiked Point 2, Knockback 1 and Looting 3.
  • Glass breaking.
    • Kicking glass, stained glass, tinted glass or a glass pane breaks it after 2 kicks. It drops nothing and does not hurt the player's leg.
    • Modded blocks whose id contains "glass", "pane" or "vitre" are also affected.
    • The config has a new 2b_glass section: glassBreakingEnabled (on by default) and glassBreakKicks (2 by default).
    • Glass does not break in adventure mode or inside protected spawn, and a claim mod can veto the break.
    • Glass can be destroyed in adventure mode via a configurable option that is disabled by default

Changed

  • A kick still only hits the nearest target. The Spiked Point bonus is now multiplied by the enchantment level.

Fixed

  • The kick animation no longer played in third person after dying. The same problem also occurred after changing dimension.

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