bettercombat-kick-2.0.0-fabric-1.21.1.jar
Curse Maven Snippet
What's new
Added
- Spiked Point II and III. The damage bonus is the config value (
spikedPointDamageBonus) multiplied by the enchantment level. - New boot enchantments. Boots now accept Knockback, Fire Aspect and Looting, with their levels, on top of the usual vanilla boot enchantments.
- Knockback adds 0.5 knockback per level.
- Fire Aspect sets the target on fire for 4 seconds per level.
- Looting increases the loot from mobs killed by a kick.
- Boots can combine several of these, for example Spiked Point 2, Knockback 1 and Looting 3.
- Glass breaking.
- Kicking glass, stained glass, tinted glass or a glass pane breaks it after 2 kicks. It drops nothing and does not hurt the player's leg.
- Modded blocks whose id contains "glass", "pane" or "vitre" are also affected.
- The config has a new
2b_glasssection:glassBreakingEnabled(on by default) andglassBreakKicks(2 by default). - Glass does not break in adventure mode or inside protected spawn, and a claim mod can veto the break.
- Glass can be destroyed in adventure mode via a configurable option that is disabled by default
Changed
- A kick still only hits the nearest target. The Spiked Point bonus is now multiplied by the enchantment level.
Fixed
- The kick animation no longer played in third person after dying. The same problem also occurred after changing dimension.
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