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Better Blending

Smooth transitions between terrain textures on floors, walls, and ceilings while keeping Minecraft's blocky look. Client-side for Fabric and NeoForge.
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Description

Better Blending

Smoother terrain transitions without changing Minecraft's blocky style.

Better Blending softens the hard edges between neighboring terrain textures. Dirt can blend into stone, sand into grass, and patches of rock into cave walls instead of every material ending at a perfectly sharp border.

The goal isn't to make Minecraft look realistic or hide the blocks. It just makes terrain transitions feel a little more natural while keeping the normal pixel-art style.

Minecraft 1.21.1 · Fabric & NeoForge · Client-side only · No shader pack required

Sand blending into grass along a forest edge

How it works

Blending follows exposed block faces rather than only working on the top of terrain, so you'll see it on cave walls, floors, cliffs, and ceilings too.

It works in the Overworld, Nether, End, and modded dimensions.

Features include:

  • Local blending between blocks directly next to each other.
  • Regional blending for smoother transitions across larger areas.
  • Optional texture alignment to keep the effect lined up with Minecraft's texture pixels.
  • Biome color support, including tinted blocks such as grass.
  • Adjustable terrain detail for adding some extra variation to large surfaces.
  • Block exclusions for anything you don't want participating in the effect.

Blended stone, dirt, and moss across a lush cave

The effect works on floors, walls, ceilings, and other exposed terrain.

Configuration

The default settings are meant to keep the effect fairly subtle, but most parts of the blending can be adjusted.

You can change the overall strength, local and regional blending, texture alignment, terrain detail, and which dimensions the effect runs in.

For an in-game settings menu, install Cloth Config. Fabric users will also need Mod Menu to open it.

Changes made through the settings screen apply immediately.

You can also edit:

config/better-blending.json

If you edit the file manually, restart Minecraft afterward.

Installation

For Minecraft 1.21.1 on Fabric or NeoForge:

  1. Download the version for your mod loader.
  2. Put it in your mods folder.
  3. Fabric users also need Fabric API.
  4. Launch Minecraft.

Better Blending is enabled by default.

The mod is completely client-side, so it does not need to be installed on the server.

It only changes how terrain is rendered. It does not modify blocks, world generation, or saved worlds, and it does not require a shader pack.

Renderer and shader compatibility

Better Blending 0.2.0 includes integrations for:

  • Sodium 0.6.13 on Fabric and NeoForge
  • Embeddium 1.0.15 on NeoForge

You only need one terrain renderer installed.

Iris is supported with shaders both enabled and disabled.

Tested versions:

  • Iris 1.8.8 on Fabric
  • Iris 1.8.12 on NeoForge

Both were tested with Sodium.

Blending is applied before the shader pack's lighting, which allows packs to keep their own shadows, fog, and lighting effects.

It has also been tested with Complementary Reimagined.

Shader packs that use unusual texture sampling, custom geometry, or tessellation may need additional compatibility work. Better Blending also leaves shader pack normal and specular maps unchanged.

Resource packs and modded blocks

Better Blending finds supported textures through block models rather than relying on a fixed list of vanilla blocks.

That means many resource packs and modded blocks can work automatically.

Some things are intentionally left alone or may not blend correctly, including unusual block models, complex layered textures, fluids, and translucent geometry.

Performance

Blending does add some extra GPU work.

The biggest performance cost usually comes from regional blending, since it samples terrain across a larger area.

The actual impact depends on your GPU, the area you're in, and your settings.

If you want a lighter setup, regional blending can be reduced or disabled without turning off local blending.

Warped terrain blending into netherrack beside a Nether lava lake

Blending works in the Nether and other dimensions too.

Bugs and compatibility issues

If you find a strange transition or something that doesn't work with another mod or resource pack, please include as much information as you can when reporting it:

  • A screenshot
  • The affected block names
  • Minecraft version
  • Fabric or NeoForge
  • Resource packs you're using
  • Sodium, Embeddium, Iris, or other rendering mods you're using

That makes it much easier to reproduce and fix.

The Better Blending Team

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