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Beta+

Re-adds Beta and Alpha 1.1.2_01 Terrain!
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betaplus-0.4a.jar

File namebetaplus-0.4a.jar
Uploader
mrburgerus_mrburgerus_
Uploaded
Feb 17, 2019
Downloads
293
Size
67.6 KB
Mod Loaders
—
File ID
2675878
Type
A
Alpha
Supported game versions
  • 1.13.2

What's new

A lot has changed since my 0.3, including the version!

NOTE: THIS IS AN ALPHA TESTING VERSION. MANY FEATURES NOT IMPLEMENTED, OR BROKEN ENTIRELY

Changes:

  1. Updated to 1.13.2!
  2. Biomes are now scaled to a more modern size (Increased the scale of the temperature and humidity maps, which determine biome)
  3. Oceans are now a lot more interesting!
    1. Temperature-based oceans? You've got em!
    2. Oceans are DEEPER! This means oceans are now 16+ blocks deep instead of 8. This is a step towards Ocean Monuments.
    3. Oceans generate all the kelp, sea grass, and clay needed, like modern versions.
  4. World Generation is now more standardized and hopefully a small bit faster. Sadly, the code for world generation in Beta was inherently slow.
  5. Removed Customization. It was messily implemented, and 1.13.2 does not support "Customized" worlds (yet).
  6. Tweaked a lot of values in Biome selection. Hopefully this means that Mesas will not intrude as much.
  7. Tweaked Deep Ocean and Beach detection systems.

TODO:

  1. Allow passive mobs to spawn normally like in Vanilla

  2. Enable vanilla structures to generate, such as shipwrecks and all Temples
  3. Tweak smoothing algorithm for Ocean Deepening so it is less "hacked-together"
  4. Re-implement sandstone generation under deserts

 

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