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Attribute Modify

This mod allows the modification of item attributes, both vanilla and curios. Do you want to buff or nerf a weapon or curios? With this mod, you only need a datapack to do so.
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attributemodify-1.3.0.jar

File nameattributemodify-1.3.0.jar
Uploader
EtemaEtema
Uploaded
Nov 9, 2026
Downloads
26
Size
513.9 KB
Mod Loaders
Forge
File ID
9532033
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:attribute-modify-1328230:9532033")

Learn more about Curse Maven

What's new

AttributeModify 1.3.0

New Features

Entity Attribute System

  • Added support for modifying mob attributes through datapacks.
  • Configure individual entities or entire groups using entity tags.
  • Supports vanilla and modded attributes.
  • Added attribute operations: add, multiply_base, and multiply_total.
  • Entity-specific rules take priority over matching entity tag rules.
  • Attribute changes are applied automatically when mobs spawn, load, or when datapacks are reloaded.
  • Preserves existing health and modifiers from other mods whenever possible.

Entity Effects

  • Added configurable passive status effects for mobs.
  • Added on-hit effects that apply status effects to attacked targets.
  • Supports customizable effect levels, durations, probabilities, particles, and icons.
  • Added support for direct attacks, attributed projectiles, and area-based damage.
  • Passive effects can be configured with infinite duration.
  • Effects and attributes can be configured together in the same entity datapack file.

New Entity Editor

  • Added the /attributemodify_entity_editor command.
  • Create and modify entity attribute rules directly in-game.
  • Search for mobs, entity tags, and available attributes.
  • View supported attributes and their values for different mob types.
  • Add, edit, and remove entity attribute modifiers.
  • Added validation, save status, and explicit datapack reloading.

Improvements

  • Redesigned and refined the Item and Entity Editor interfaces.
  • Improved scrolling, navigation, keyboard controls, and responsive layouts.
  • Improved attribute information, tooltips, and validation messages.
  • Added customAttributeTooltips configuration to disable additional attribute tooltip formatting when using other mods.
  • Improved datapack handling, synchronization, and editor stability.
  • Improved compatibility with modded attributes and AttributeFix.

Fixes & Stability

  • Improved entity attribute persistence across saves and reloads.
  • Fixed potential stale modifier issues when entity rules change or are removed.
  • Improved health handling to prevent unintended healing during attribute updates.
  • Improved multiplayer synchronization of entity attribute changes.
  • Improved editor state management, permission validation, and disconnect handling.
  • Removed deprecated experimental editor interfaces and commands.
  • Expanded automated regression and compatibility testing.

This mod has no additional files