Attract To Sound - Team Management

This is an supplimentary mod for Attract To Sound. This mod will let you control the team assignment, create teams to host a battle royale!

File Details

teammanagement-4.0.0

  • R
  • Jan 5, 2026
  • 937.08 KB
  • 31
  • 1.20.1
  • Forge

File Name

teammanagement-4.0.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:attract-to-sound-team-management-1361777:7420900")
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v4.0.0 - The Autonomous Update!

Changelog:

  1. Mobs now naturally spawn in the world and are automatically assigned to teams or factions based on their type:
  • Undead Faction: Zombie, Husk, Drowned, Zombie Villager, Skeleton, Stray, Phantom.

  • Pillager Faction: Pillager, Vex, Vindicator, Evoker, Illusioner, Witch, Ravager.

  • Villager Faction: Iron Golem.

  • Nether Faction: Piglin, Piglin Brute, Blaze, Ghast, Magma Cube, Wither Skeleton.

  • Player Faction: Player, Iron Golem.

  • You have the option to modify these factions by adding or removing mobs as needed.

  • To disable the automatic assignment of factions, set the automaticTeamAssignment option to false.

  • If you want mobs to engage in combat with creatures that do not belong to any faction, please disable the prevent_passive_targeting setting.

  1. A variety of performance-saving features have been implemented. For example, when the server is under heavy load, mobs will exhibit reduced intelligence.

  2. Improved Onslaught Functionality:

  • Mob leaders can now initiate an Onslaught when an enemy is below 30% health, even if the enemy goes out of sight.
  1. Enhancements have been made to both Onslaught and Pincer to ensure they work effectively with the Pillager Gun.