File Details
teammanagement-4.0.0
- R
- Jan 5, 2026
- 937.08 KB
- 31
- 1.20.1
- Forge
File Name
teammanagement-4.0.0.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
v4.0.0 - The Autonomous Update!
Changelog:
- Mobs now naturally spawn in the world and are automatically assigned to teams or factions based on their type:
Undead Faction: Zombie, Husk, Drowned, Zombie Villager, Skeleton, Stray, Phantom.
Pillager Faction: Pillager, Vex, Vindicator, Evoker, Illusioner, Witch, Ravager.
Villager Faction: Iron Golem.
Nether Faction: Piglin, Piglin Brute, Blaze, Ghast, Magma Cube, Wither Skeleton.
Player Faction: Player, Iron Golem.
You have the option to modify these factions by adding or removing mobs as needed.
To disable the automatic assignment of factions, set the
automaticTeamAssignmentoption tofalse.If you want mobs to engage in combat with creatures that do not belong to any faction, please disable the
prevent_passive_targetingsetting.
A variety of performance-saving features have been implemented. For example, when the server is under heavy load, mobs will exhibit reduced intelligence.
Improved Onslaught Functionality:
- Mob leaders can now initiate an Onslaught when an enemy is below 30% health, even if the enemy goes out of sight.
- Enhancements have been made to both Onslaught and Pincer to ensure they work effectively with the Pillager Gun.